Trying to load an 0.18 game:
80.112 Loading script.dat: 199682 bytes.
82.870 Error AppManagerStates.cpp ...Data/Roaming/Factorio/temp/currently-playing/control.lua:24: attempt to call field 'get_events' (a nil value)
stack traceback:
...Data/Roaming/Factorio/temp/currently-playing/control.lua:24: in main chunk
Save: https://drive.google.com/file/d/1E--xqW ... sp=sharing
[1.1.6] Save fails to load :: control.lua:24: attempt to call field 'get_events' (a nil value)
[1.1.6] Save fails to load :: control.lua:24: attempt to call field 'get_events' (a nil value)
- Attachments
-
- factorio-current.log
- (7.18 KiB) Downloaded 96 times
Re: [1.1.6] Save fails to load :: control.lua:24: attempt to call field 'get_events' (a nil value)
Same as this, can you try the steps listed here:
viewtopic.php?p=527266#p527266
viewtopic.php?p=527266#p527266
Re: [1.1.6] Save fails to load :: control.lua:24: attempt to call field 'get_events' (a nil value)
Thanks - worked when removing the scenario as well as the files in the zip save.