Introduction crash at first few minutes

Things that has been reported already before.
V-Lamp
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Introduction crash at first few minutes

Post by V-Lamp »

This happened twice when compilatron goes to "show some automated mining at the first few steps of Introduction.

Code: Select all

The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
	__base__/lualib/npe/cutscenes/compi_build_iron_cutscene.lua:105: in function 'init'
	...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
	...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
	__base__/lualib/npe/storytable.lua:119: in function '?'
	__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
	[C]: in function '__index'
	__base__/lualib/npe/cutscenes/compi_build_iron_cutscene.lua:105: in function 'init'
	...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
	...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
	__base__/lualib/npe/storytable.lua:119: in function '?'
	__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
sugis
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Re: Introduction crash at first few minutes

Post by sugis »

I believe this is the same bug as viewtopic.php?f=226&t=66361 which I am also experiencing.
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wheybags
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Re: Introduction crash at first few minutes

Post by wheybags »

Yup, moving to duplicates
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