The different types of terrain do not blend nicely into eachother. There are just squares that seem to lay on top of eachother. It is most apparent at border of land with water, because you can still see the normal edge of the lake. Here is a screenshot:
It happens on every map I load, even the ones form 0.16.
[0.17.2] Terrain borders do not 'blend'
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Re: [0.17.2] Terrain borders do not 'blend'
Hello, please post your log.
On Windows, press Win + R, type in %APPDATA%\Factorio and click OK. File Explorer should open and you should see file called factorio-current.log. If you use macOS or Linux, see paths where to find the logs: https://wiki.factorio.com/Application_d ... _directory
On Windows, press Win + R, type in %APPDATA%\Factorio and click OK. File Explorer should open and you should see file called factorio-current.log. If you use macOS or Linux, see paths where to find the logs: https://wiki.factorio.com/Application_d ... _directory
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Re: [0.17.2] Terrain borders do not 'blend'
viewtopic.php?p=402659#p402193 2 logs posted by 2 different players
Re: [0.17.2] Terrain borders do not 'blend'
Moving this one to duplicates and will keep the other one, then. Thanks.
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Re: [0.17.2] Terrain borders do not 'blend'
Here is the log if it still needed!
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- factorio-current.log
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Re: [0.17.2] Terrain borders do not 'blend'
Thanks, every bit of information usually helps to find patterns that lead to clues what the problem might be and how to solve it