[16.5] Crash in multiplayer: "ElectricEnergySource::disconnectNetwork"

Things that has been reported already before.
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Phiro
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[16.5] Crash in multiplayer: "ElectricEnergySource::disconnectNetwork"

Post by Phiro »

Two players online, crashed, lost about 20 minutes of work :(
Restarted, crashed 5 minutes in :( :(

The other player reported he was using a deconstruction planner (I was laying blueprints).
Attachments
factorio-dump-current.dmp
(621.46 KiB) Downloaded 81 times
factorio-current.log
(18.78 KiB) Downloaded 101 times

Loewchen
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Re: [16.5] Crash in multiplayer: "ElectricEnergySource::disconnectNetwork"

Post by Loewchen »

Code: Select all

0.001 2017-12-17 17:39:45; Factorio 0.16.5 (build 34419, win64, steam)
   0.001 Operating system: Windows 10 (version 1709) 
   0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/Kelly Schoenhofen/AppData/Roaming/Factorio [171964/500283MB]
   0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.009 System info: [CPU: AMD Ryzen 7 1700 Eight-Core Processor          , 16 cores, RAM: 16336MB]
   0.011 Display options: [FullScreen: 1] [VSync: 0] [UIScale: custom (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.012 Available display adapters: 1
   0.012  [0]: \\.\DISPLAY1 - Radeon RX 570 Series {0x80005, [0,0], 3840x2160, 32bit, 60Hz}
   0.012 Create display on adapter 0. Size 1280x720 at position [1270, 702].
   0.333 Initialised Direct3D:[0] Radeon RX 570 Series; driver: aticfx64.dll 22.19.677.257
   0.338   Video memory size (dedicated video/dedicated system/shared system/available): 4043/0/8168/4064 MB
   0.384 DSound: Starting _dsound_update thread
   0.384 DSound: Enter _dsound_update; tid=10232
   0.385 Device reset internal.
   0.389 Desktop composition is active.
   0.389 Graphics settings preset: extreme
   0.389 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1]
   0.389                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   0.456 Loading mod core 0.0.0 (data.lua)
   0.474 Loading mod base 0.16.5 (data.lua)
   0.633 Loading mod base 0.16.5 (data-updates.lua)
   0.691 Checksum for core: 3081778054
   0.691 Checksum of base: 1679652734
   0.832 Loading sounds...
   0.943 Info PlayerData.cpp:67: Local player-data.json unavailable
   0.943 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1513544728
   1.070 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   1.071 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   1.071 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
   1.098 Initial atlas bitmap size is 16384
   1.132 Created atlas bitmap 16384x16374 [none]
   1.135 Created atlas bitmap 16384x4255 [none]
   1.138 Created atlas bitmap 16384x9582 [shadow]
   1.139 Created atlas bitmap 16384x2104 [decal]
   1.139 Created atlas bitmap 8192x5572 [mipmap]
   1.140 Created atlas bitmap 8192x800 [mipmap, smoke]
   1.141 Created atlas bitmap 8192x8164 [linear-minification, mipmap, terrain]
   1.142 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
   1.142 Created atlas bitmap 8192x924 [alpha-mask]
  14.737 Sprites loaded
  14.737 Convert atlas 8192x5572 to: mipmap 
  14.930 Convert atlas 8192x800 to: mipmap 
  14.950 Convert atlas 8192x8164 to: min-linear 
  15.197 Convert atlas 8192x2092 to: trilinear-filtering 
  15.300 Convert atlas 8192x924 to: alpha-mask
  15.863 Custom inputs active: 0
  15.908 Factorio initialised
  39.366 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  39.366 Info ServerMultiplayerManager.cpp:693: mapTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  39.367 Info ServerMultiplayerManager.cpp:693: mapTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  39.367 Loading map C:\Users\Kelly Schoenhofen\AppData\Roaming\Factorio\saves\_autosave3.zip: 12566368 bytes.
  39.470 Loading Level.dat: 24448480 bytes.
  39.476 Info Scenario.cpp:135: Map version 0.16.5-0
  39.959 Info BlueprintLibrary.cpp:232: Loaded library shelves:
  39.959 Info BlueprintLibrary.cpp:798: Game shelf: playerIndex = 65535, nextRecordID = 1; timestamp = 0; records: (id: 65535, 0; label: "", preview: false, empty: false; book)
  39.959 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 0, nextRecordID = 38; timestamp = 1513048179; records: (id: 0, 8; label: "Furnace set-ups", preview: false, empty: false; book [id: 0, 2; label: "Early-Game Universal Stone Furnace Smelter (Opposite-side Input and Output)", preview: false, empty: false] [id: 0, 3; label: "Late-Game Universal Electric Furnace Smelter w/Beacons and Modules (Opposite-side Input and Output)", preview: false, empty: false] [id: 0, 4; label: "Late-Game Universal Electric Furnace Smelter w/Beacons and Modules (Same-side Input and Output)", preview: false, empty: false] [id: 0, 5; label: "Mid-Game Universal Steel Furnace Smelter (Opposite-side Input and Output)", preview: false, empty: false] [id: 0, 6; label: "Mid-Game Universal Steel Furnace Smelter (Same-side Input and Output)", preview: false, empty: false] [id: 0, 7; label: "Early-Game Universal Stone Furnace Smelter (Same-side Input and Output)", preview: false, empty: false]) (id: 0, 37; label: "Smelting [Tileable]", preview: false, empty: false; book [id: 0, 30; label: "Smelting V3 [Randomicai]", preview: false, empty: false] [id: 0, 31; label: "Smelting [Steel Version]", preview: false, empty: false] [id: 0, 32; label: "Smelting [Tileable]", preview: false, empty: false] [id: 0, 33; label: "Smelting Tileable V2", preview: false, empty: false] [id: 0, 34; label: "Smelting Tileable", preview: false, empty: false] [id: 0, 35; label: "Bot Smelting Tileable V2", preview: false, empty: false] [id: 0, 36; label: "Bot Smelting Tileable", preview: false, empty: false]) (id: 0, 28; label: "Tileable Science - Early/Mid Game", preview: false, empty: false; book [id: 0, 15; label: "Tileable Red Science 1.5/s (Overground)", preview: false, empty: false] [id: 0, 16; label: "Tileable Red Science 1.5/s (Underground)", preview: false, empty: false] [id: 0, 17; label: "Tileable Green Science 1.5/s (Overground)", preview: false, empty: false] [id: 0, 18; label: "Tileable Green Science 1.5/s (Underground)", preview: false, empty: false] [id: 0, 19; label: "Tileable Blue Science 0.375/s (Overground)", preview: false, empty: false] [id: 0, 20; label: "Tileable Blue Science 0.375/s (Underground)", preview: false, empty: false] [id: 0, 21; label: "Tileable Blue Science 0.75/s (Overground, Experimental)", preview: false, empty: false] [id: 0, 22; label: "Tileable Grey (Military) Science 0.75/s (Overground)", preview: false, empty: false] [id: 0, 23; label: "Tileable Grey (Military) Science 0.75/s (Underground)", preview: false, empty: false] [id: 0, 24; label: "Tileable Purple (Production) Science 0.75/s (Overground)", preview: false, empty: false] [id: 0, 25; label: "Tileable Purple (Production) Science 0.75/s (Underground)", preview: false, empty: false] [id: 0, 26; label: "Tileable Yellow (High tech) Science 0.75/s (Overground)", preview: false, empty: false] [id: 0, 27; label: "Tileable Yellow (High tech) Science 0.75/s (Underground)", preview: false, empty: false]) (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 29; label: "Tile-able Refinery", preview: false, empty: false; single
  39.960 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 1, nextRecordID = 32; timestamp = 1513548973; records: (id: 1, 7; label: "Furnace set-ups", preview: true, empty: false; book [id: 1, 1; label: "Early-Game Universal Stone Furnace Smelter (Opposite-side Input and Output)", preview: true, empty: true] [id: 1, 6; label: "Early-Game Universal Stone Furnace Smelter (Same-side Input and Output)", preview: true, empty: true] [id: 1, 2; label: "Late-Game Universal Electric Furnace Smelter w/Beacons and Modules (Opposite-side Input and Output)", preview: true, empty: true] [id: 1, 3; label: "Late-Game Universal Electric Furnace Smelter w/Beacons and Modules (Same-side Input and Output)", preview: true, empty: true] [id: 1, 4; label: "Mid-Game Universal Steel Furnace Smelter (Opposite-side Input and Output)", preview: true, empty: true] [id: 1, 5; label: "Mid-Game Universal Steel Furnace Smelter (Same-side Input and Output)", preview: true, empty: true]) (id: 1, 30; label: "Tileable Science - Early/Mid Game", preview: false, empty: false; book [id: 1, 17; label: "Tileable Red Science 1.5/s (Overground)", preview: false, empty: false] [id: 1, 18; label: "Tileable Red Science 1.5/s (Underground)", preview: false, empty: false] [id: 1, 19; label: "Tileable Green Science 1.5/s (Overground)", preview: false, empty: false] [id: 1, 20; label: "Tileable Green Science 1.5/s (Underground)", preview: false, empty: false] [id: 1, 21; label: "Tileable Blue Science 0.375/s (Overground)", preview: false, empty: false] [id: 1, 22; label: "Tileable Blue Science 0.375/s (Underground)", preview: false, empty: false] [id: 1, 23; label: "Tileable Blue Science 0.75/s (Overground, Experimental)", preview: false, empty: false] [id: 1, 24; label: "Tileable Grey (Military) Science 0.75/s (Overground)", preview: false, empty: false] [id: 1, 25; label: "Tileable Grey (Military) Science 0.75/s (Underground)", preview: false, empty: false] [id: 1, 26; label: "Tileable Purple (Production) Science 0.75/s (Overground)", preview: false, empty: false] [id: 1, 27; label: "Tileable Purple (Production) Science 0.75/s (Underground)", preview: false, empty: false] [id: 1, 28; label: "Tileable Yellow (High tech) Science 0.75/s (Overground)", preview: false, empty: false] [id: 1, 29; label: "Tileable Yellow (High tech) Science 0.75/s (Underground)", preview: false, empty: false]) (id: 1, 16; label: "", preview: true, empty: true; single) (id: 1, 14; label: "48x48 Solar Acc Grid", preview: false, empty: false; single) (id: 1, 31; label: "Adv. Circuit Factory", preview: false, empty: false; single) (id: 1, 15; label: "Piercing Factory", preview: true, empty: true; single) (id: 1, 0; label: "Wall Section 1", preview: true, empty: true; single
  40.031 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-12-03_Factorio_0.16.0.json
  40.049 Info BlueprintLibrary.cpp:53: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 38; timestamp = 1513048179; records: (id: 0, 8; label: "Furnace set-ups", preview: false, empty: false; book [id: 0, 2; label: "Early-Game Universal Stone Furnace Smelter (Opposite-side Input and Output)", preview: false, empty: false] [id: 0, 3; label: "Late-Game Universal Electric Furnace Smelter w/Beacons and Modules (Opposite-side Input and Output)", preview: false, empty: false] [id: 0, 4; label: "Late-Game Universal Electric Furnace Smelter w/Beacons and Modules (Same-side Input and Output)", preview: false, empty: false] [id: 0, 5; label: "Mid-Game Universal Steel Furnace Smelter (Opposite-side Input and Output)", preview: false, empty: false] [id: 0, 6; label: "Mid-Game Universal Steel Furnace Smelter (Same-side Input and Output)", preview: false, empty: false] [id: 0, 7; label: "Early-Game Universal Stone Furnace Smelter (Same-side Input and Output)", preview: false, empty: false]) (id: 0, 37; label: "Smelting [Tileable]", preview: false, empty: false; book [id: 0, 30; label: "Smelting V3 [Randomicai]", preview: false, empty: false] [id: 0, 31; label: "Smelting [Steel Version]", preview: false, empty: false] [id: 0, 32; label: "Smelting [Tileable]", preview: false, empty: false] [id: 0, 33; label: "Smelting Tileable V2", preview: false, empty: false] [id: 0, 34; label: "Smelting Tileable", preview: false, empty: false] [id: 0, 35; label: "Bot Smelting Tileable V2", preview: false, empty: false] [id: 0, 36; label: "Bot Smelting Tileable", preview: false, empty: false]) (id: 0, 28; label: "Tileable Science - Early/Mid Game", preview: false, empty: false; book [id: 0, 15; label: "Tileable Red Science 1.5/s (Overground)", preview: false, empty: false] [id: 0, 16; label: "Tileable Red Science 1.5/s (Underground)", preview: false, empty: false] [id: 0, 17; label: "Tileable Green Science 1.5/s (Overground)", preview: false, empty: false] [id: 0, 18; label: "Tileable Green Science 1.5/s (Underground)", preview: false, empty: false] [id: 0, 19; label: "Tileable Blue Science 0.375/s (Overground)", preview: false, empty: false] [id: 0, 20; label: "Tileable Blue Science 0.375/s (Underground)", preview: false, empty: false] [id: 0, 21; label: "Tileable Blue Science 0.75/s (Overground, Experimental)", preview: false, empty: false] [id: 0, 22; label: "Tileable Grey (Military) Science 0.75/s (Overground)", preview: false, empty: false] [id: 0, 23; label: "Tileable Grey (Military) Science 0.75/s (Underground)", preview: false, empty: false] [id: 0, 24; label: "Tileable Purple (Production) Science 0.75/s (Overground)", preview: false, empty: false] [id: 0, 25; label: "Tileable Purple (Production) Science 0.75/s (Underground)", preview: false, empty: false] [id: 0, 26; label: "Tileable Yellow (High tech) Science 0.75/s (Overground)", preview: false, empty: false] [id: 0, 27; label: "Tileable Yellow (High tech) Science 0.75/s (Underground)", preview: false, empty: false]) (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 29; label: "Tile-able Refinery", preview: false, empty: false; single
  40.050 Loading script.dat: 175 bytes.
  40.052 Checksum for script C:/Users/Kelly Schoenhofen/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2309010108
  40.058 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
  40.059 Hosting game at 0.0.0.0:34197
  40.059 Info ServerMultiplayerManager.cpp:693: mapTick(2268001) changing state from(CreatingGame) to(InGame)
  40.059 Info UDPSocket.cpp:39: Opening socket for broadcast
  40.065 Info GameActionHandler.cpp:3341: MapTick (2268001) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect ) 
  42.322 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(192.168.1.5:56726)
  42.322 Info ServerRouter.cpp:393: Replying to connectionRequest for address(192.168.1.5:56726).
  42.322 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(85) adding peer(1)
  42.348 Info ServerMultiplayerManager.cpp:693: mapTick(2268119) changing state from(InGame) to(InGameSavingMap)
  42.351 Info ServerMultiplayerManager.cpp:789: mapTick(2268119) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  43.115 Info ServerMultiplayerManager.cpp:849: MapTick(2268119) Serving map(C:\Users\Kelly Schoenhofen\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(11907925) crc(3396637992)
  43.116 Info ServerMultiplayerManager.cpp:693: mapTick(2268119) changing state from(InGameSavingMap) to(InGame)
  43.144 Info ServerMultiplayerManager.cpp:789: mapTick(2268122) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  43.782 Info ServerMultiplayerManager.cpp:789: mapTick(2268160) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  44.633 Info ServerMultiplayerManager.cpp:789: mapTick(2268211) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  44.833 Info ServerMultiplayerManager.cpp:789: mapTick(2268223) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  44.833 Info GameActionHandler.cpp:3341: MapTick (2268223) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect ) 
  44.899 Info ServerMultiplayerManager.cpp:789: mapTick(2268227) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  56.636 Info AppManagerStates.cpp:1527: Saving finished
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-kour1y\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-kour1y\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-kour1y\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-kour1y\src\util\logging.cpp (78): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-kour1y\src\util\logging.cpp (73): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-kour1y\src\energy\electricenergysource.cpp (209): ElectricEnergySource::disconnectNetwork
c:\cygwin64\tmp\factorio-kour1y\src\energy\electricsubnetwork.cpp (497): ElectricSubNetwork::mergeSources
c:\cygwin64\tmp\factorio-kour1y\src\entity\electricpole.cpp (616): ElectricPole::manageConnectionTo
c:\cygwin64\tmp\factorio-kour1y\src\entity\electricpole.cpp (338): ElectricPole::connectTo
c:\cygwin64\tmp\factorio-kour1y\src\entity\electricpole.cpp (401): ElectricPole::onDestroy
c:\cygwin64\tmp\factorio-kour1y\src\entity\entity.cpp (276): Entity::forceDestroy
c:\cygwin64\tmp\factorio-kour1y\src\entity\entity.cpp (812): Entity::mine
c:\cygwin64\tmp\factorio-kour1y\src\entity\constructionrobot.cpp (537): ConstructionRobot::update
c:\cygwin64\tmp\factorio-kour1y\src\surface\chunk.cpp (575): Chunk::updateActiveEntities
c:\cygwin64\tmp\factorio-kour1y\src\surface\chunk.cpp (624): Chunk::updateEntities
c:\cygwin64\tmp\factorio-kour1y\src\surface\surface.cpp (1176): Surface::update
c:\cygwin64\tmp\factorio-kour1y\src\map\map.cpp (1222): Map::update
c:\cygwin64\tmp\factorio-kour1y\src\game.cpp (153): Game::update
c:\cygwin64\tmp\factorio-kour1y\src\scenario\scenario.cpp (822): Scenario::update
c:\cygwin64\tmp\factorio-kour1y\src\mainloop.cpp (985): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-kour1y\src\mainloop.cpp (852): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-kour1y\src\util\workerthread.cpp (36): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9ADE81FE4)
00007FF9ADE81FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9AFE3EF91)
00007FF9AFE3EF91 (ntdll): (filename not available): RtlUserThreadStart
 349.439 Error ElectricEnergySource.cpp:209: Call to disconnect network that is not connected
Logger::writeStacktrace skipped.
 349.439 Error CrashHandler.cpp:128: Map tick at moment of crash: 2286049
 349.439 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 355.929 Creating crash dump.
 356.094 CrashDump success

Phiro
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Manual Inserter
Posts: 4
Joined: Sun Dec 17, 2017 11:50 pm
Contact:

Re: [16.5] Crash in multiplayer: "ElectricEnergySource::disconnectNetwork"

Post by Phiro »

Here's the saved game. It's a new map from 0.16.1 (initially).
Attachments
map.zip
(12.01 MiB) Downloaded 45 times

posila
Factorio Staff
Factorio Staff
Posts: 5202
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [16.5] Crash in multiplayer: "ElectricEnergySource::disconnectNetwork"

Post by posila »

Thanks for the report.
Fixed for 0.16.6: 55176

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