This is the result
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nasbawks x64 # ./factorio --start-server Shaun.zip
0.000 2017-04-24 11:50:01; Factorio 0.15.0 (build 29027, linux64, headless)
0.000 Operating system: Linux
0.000 Program arguments: "./factorio" "--start-server" "Shaun.zip"
0.000 Read data path: /opt/factorio/data
0.000 Write data path: /opt/factorio
0.000 Binaries path: /opt/factorio/bin
0.005 System info: [CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz, 8 cores, RAM: 7980MB]
0.005 Running in headless mode
0.008 Loading mod core 0.0.0 (data.lua)
0.011 Loading mod base 0.15.0 (data.lua)
0.069 Loading mod base 0.15.0 (data-updates.lua)
0.113 Checksum for core: 3378387764
0.113 Checksum of base: 2731413614
0.197 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493059797
0.197 Info PlayerData.cpp:62: Cloud player-data.json unavailable
0.198 Custom inputs active: 0
0.198 Factorio initialised
0.199 Info ServerMultiplayerManager.cpp:139: Quitting multiplayer connection.
0.199 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(Closed)
0.205 Goodbye
0.000 Error Util.cpp:58: Invalid value