The game starts with the following error and crashes to desktop at 98% loading = Value must be a dictionary in property tree at ROOT.other
Fresh installed with cleaned appdata windows 10 creators update.
Since its crashing when it shows loading sounds i think i should add that i use a logitech g933 7.1 sorround headset that worked fine before
0.001 2017-04-24 20:58:13; Factorio 0.15.0 (build 29027, win64, steam)
0.001 Operating system: Windows 10 (build 15063)
0.001 Not rotating logs.
0.001 Program arguments: "E:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: E:/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Florian/AppData/Roaming/Factorio
0.001 Binaries path: E:/Steam/steamapps/common/Factorio/bin
0.010 System info: [CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz, 12 cores, RAM: 32712MB]
0.011 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.012 Available display adapters: 3
0.012 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 1920x1080, 32bit, 144Hz}
0.012 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 980 Ti {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
0.012 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 980 Ti {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
0.013 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.081 Initialised Direct3D:[0] NVIDIA GeForce GTX 980 Ti; driver: nvd3dumx.dll 21.21.13.7892
0.085 Video memory size (dedicated video/dedicated system/shared system/available): 6103/0/16356/4092 MB
0.129 DSound: Starting _dsound_update thread
0.129 DSound: Enter _dsound_update; tid=13440
0.129 Device reset internal.
0.131 Desktop composition is active.
0.131 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
0.213 Loading mod core 0.0.0 (data.lua)
0.223 Loading mod base 0.15.0 (data.lua)
0.353 Loading mod base 0.15.0 (data-updates.lua)
0.437 Checksum for core: 3378387764
0.437 Checksum of base: 2731413614
0.593 Info PlayerData.cpp:57: Local player-data.json unavailable
0.593 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493059761
0.655 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
0.655 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
0.658 Crop bitmaps.
7.769 Initial atlas bitmap size is 16384
7.773 Created atlas bitmap 16384x7696
8.130 Created atlas bitmap 4096x1860
8.142 Created atlas bitmap 4096x3648
18.237 Sprites loaded
18.237 Convert atlas 4096x1860 to: trilinear-filtering
18.274 Convert atlas 4096x3648 to: mipmap
18.568 Loading sounds...
20.963 Info GlobalContext.cpp:851: Resetting config.
20.963 Custom inputs active: 0
20.969 Error Util.cpp:58: Value must be a dictionary in property tree at ROOT.other
[0.15.0] Crash on startup - Value must be a dictionary in pr
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- Burner Inserter
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Re: [0.15.0] Crash on startup - Value must be a dictionary in pr
Duplicate of viewtopic.php?f=30&t=44506, should be fixed in 0.15.1. Until then you can get it to work by disabling the Steam Cloud feature.
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- Burner Inserter
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Re: [0.15.0] Crash on startup - Value must be a dictionary in pr
also that is steam version =P
You guys fix right ? =D sometimes within this week or next
You guys fix right ? =D sometimes within this week or next
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- Burner Inserter
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Re: [0.15.0] Crash on startup - Value must be a dictionary in pr
ahh sorry for the dube =) tried to see if i found it hehe . THanks!