[13.10] Crash on crafting Items

Things that has been reported already before.
Fabraxias
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[13.10] Crash on crafting Items

Post by Fabraxias »

I've just updated to 13.10 via the in-game auto update from 13.09 and now, whenever I handcraft an item, the game crashes with a SIGSEV. 13.10 is the first version for me that experiences this.
The normal console (when rum from there), shows:

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<snip>/Downloads/factorio_crash_13.10$ bin/x64/factorio 
   0.000 2016-07-25 21:47:10; Factorio 0.13.10 (build 23530, linux64, alpha)
   0.036 Operating system: Linux (Ubuntu 16.04)
   0.036 Program arguments: "bin/x64/factorio" 
   0.036 Read data path: <snip>/Downloads/factorio_crash_13.10/data
   0.036 Write data path: <snip>/Downloads/factorio_crash_13.10
   0.036 Binaries path: <snip>/Downloads/factorio_crash_13.10/bin
   0.044 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: low] [Video memory usage: medium] [Light scale: 100%] [Screen: 255] [DXT: false]
   0.200 Available display adapters: 2
   0.200  [0]: resolution 1920x1080px at [0,0]
   0.200  [1]: resolution 1920x1080px at [1920,0]
   0.200 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.236 Initialised OpenGL:[0] Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2) ; driver: 3.0 Mesa 11.2.0
   0.339 Loading mod core 0.0.0 (data.lua)
   0.342 Loading mod base 0.13.10 (data.lua)
   0.438 Checksum for core: 3471280900
   0.438 Checksum for mod base: 2047920495
   0.785 Initial atlas bitmap size is 8192
   0.788 Created atlas bitmap 8192x3108
   0.788 Created atlas bitmap 4096x912
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
  10.005 Sprites loaded
  10.005 Convert atlas 4096x912 to: trilinear-filtering 
  10.040 Loading sounds...
  11.338 Custom inputs active: 0
  11.339 Info Updater.cpp:749: Downloading https://www.factorio.com/updater/get-available-versions?<snip>
  12.433 0 packages available to download (experimental updates enabled).
  12.469 Factorio initialised
  17.812 Info Scenario.cpp:127: Map version 0.13.10-6
  17.861 Checksum for script <snip>/Downloads/factorio_crash_13.10/temp/currently-playing/control.lua: 900459546
  21.260 Error CrashHandler.cpp:184: Received SIGSEGV
  21.961 Warning Logger.cpp:360: Symbols.size() == 25, usedSize == 14
Factorio crashed. Generating symbolized stacktrace, please wait ...
  22.706 Warning Logger.cpp:360: Symbols.size() == 24, usedSize == 13
#0  0x500b3b in CrashHandler::writeStackTrace() at /tmp/factorio-xMabgW/src/Util/CrashHandler.cpp:84
#1  0x500db4 in CrashHandler::SignalHandler(int) at /tmp/factorio-xMabgW/src/Util/CrashHandler.cpp:189
#2  0x7f3dfb8ea4a0 in ?? at ??:0
#3  0x57c830 in transferResult at /tmp/factorio-xMabgW/src/CraftingQueue.cpp:281
#4  0xb1ed5f in tryFinishCrafting at /tmp/factorio-xMabgW/src/CraftingQueue.cpp:124
#5  0xbf314b in performCrafting at /tmp/factorio-xMabgW/src/ManualCrafter.cpp:150
#6  0xbf4f4c in Character::update() at /tmp/factorio-xMabgW/src/Entity/Character.cpp:462
#7  0xc04548 in get_next at /home/build/build_environment/boost_1_61_0/output_linux64/include/boost/intrusive/detail/list_node.hpp:63
#8  0xc22ae0 in operator++ at /home/build/build_environment/boost_1_61_0/output_linux64/include/boost/intrusive/detail/list_iterator.hpp:81
#9  0x6cdf3e in update at /tmp/factorio-xMabgW/src/Surface/Chunk.cpp:479
#10 0xf564e3 in update at /tmp/factorio-xMabgW/src/Surface/Surface.cpp:864
#11 0x7f3dfd47f6fa in update at /tmp/factorio-xMabgW/src/Map/Map.cpp:1097
#12 0x7f3dfb9bbb5d in update at /tmp/factorio-xMabgW/src/Game.cpp:141
  22.706 Error CrashHandler.cpp:85: Map tick at moment of crash: 108
  22.706 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
I've edited the output a little bit (removed all absolute path and the auth token for the updater - replaced it by <snip>)

In this run, i started the game, went into freeplay with a standard map (no mods), open the inventory and craft and an iron chest -> crash.

At first, i thought it was the installed mods. I removed all mods (deleted them from the mods directory). Then i removed all save games (also deleted them).
But the crash persists. Whenever I handcraft and item, the crafting would finish, and then the game crashes as the new item is to be placed into the inventory.

I still had an "old" copy of the 13.09 on disk (I keep one modded and one unmodded version for achievements) - everything works fine in the 13.09.

Next, i though something broke with the update and the mods. I got out an old archive (13.08) that was downloaded July 12th, extracted it, logged in via the auto-update, enabled experimental updates, restarted the game and did the update to 13.10. The same behavior prevails in this "new" 13.10 version - as soon as I handcraft an item, it crashes (i have tried with other things than iron chests too).

I am currently on xubuntu 16.04 with kernel

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Linux 4.4.0-28-generic #47-Ubuntu SMP Fri Jun 24 10:09:13 UTC 2016 x86_64 x86_64 x86_64 GNU/Linux
running a dual screen setup on a

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VGA compatible controller: Intel Corporation Broadwell-U Integrated Graphics
This is my first crash (and my first bug report) - so i probably missed something. If so, please tell me and i will try to provide it.
sirintellegence
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Re: [13.10] Crash on crafting Items

Post by sirintellegence »

Happens to me too. Here are the relevant files.
Output of uname -a:
Linux <snip> 3.13.0-24-generic #47-Ubuntu SMP Fri May 2 23:30:00 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux
Attachments
factorio.crashReport.7z
Save file and mods
(76.97 MiB) Downloaded 108 times
kinnom
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Re: [13.10] Crash on crafting Items

Post by kinnom »

no yes yes no yes no yes yes
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