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# Creating a new map [save.zip]
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0.000 2016-06-29 03:18:13; Factorio 0.13.0 (Build 22782, linux64, headless)
0.000 Operating system: Linux
0.000 Not rotating logs.
0.000 Program arguments: "/opt/factorio/bin/x64/factorio" "--create" "/opt/factorio/saves/save.zip"
0.000 Read data path: /opt/factorio/data
0.000 Write data path: /opt/factorio
0.000 Binaries path: /opt/factorio/bin
0.027 Running in headless mode
0.032 Loading mod core 0.0.0 (data.lua)
0.041 Loading mod base 0.13.0 (data.lua)
0.256 Checksum for core: 1399339455
0.256 Checksum for mod base: 2039900801
1.245 Custom inputs active: 0
1.246 Factorio initialised
1.247 Info Main.cpp:557: Creating new map /opt/factorio/saves/save.zip
17.270 Info Scenario.cpp:129: Map version 0.13.0-93
17.436 Checksum for script /opt/factorio/temp/currently-playing/control.lua: 900459546
Done.
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# New map created [save.zip]
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# Launching Game
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0.000 2016-06-29 03:18:31; Factorio 0.13.0 (Build 22782, linux64, headless)
0.000 Operating system: Linux
0.000 Program arguments: "/opt/factorio/bin/x64/factorio" "--allow-commands" "false" "--latency-ms" "100" "--autosave-interval" "2" "--autosave-slots" "3" "--start-server" "/opt/factorio/saves/save.zip"
0.000 Read data path: /opt/factorio/data
0.000 Write data path: /opt/factorio
0.000 Binaries path: /opt/factorio/bin
0.028 Running in headless mode
0.032 Loading mod core 0.0.0 (data.lua)
0.041 Loading mod base 0.13.0 (data.lua)
0.257 Checksum for core: 1399339455
0.257 Checksum for mod base: 2039900801
1.241 Custom inputs active: 0
1.242 Factorio initialised
1.244 Info Router.cpp:563: Router peerID(65535) shutting down.
1.244 Info Router.cpp:594: Router state -> Disconnected
1.365 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
1.365 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
1.365 Loading map /opt/factorio/saves/save.zip
1.410 Info Scenario.cpp:129: Map version 0.13.0-93
1.575 Checksum for script /opt/factorio/temp/currently-playing/control.lua: 900459546
1.587 Info PosixUDPSocket.cpp:50: Opening socket at port 34197
1.587 Info Router.cpp:594: Router state -> Connected
1.587 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(6).
1.588 Hosting game at port 34197, peerID 0, session magic 1278
1.588 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(0) changing state from(CreatingGame) to(InGame)
1.588 Info NetworkInputHandler.cpp:45: mapTick(0) networkTick(0) initialized NetworkInputHandler local peer(0).
1.705 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(<server>).
1.706 Info MultiplayerManager.cpp:1146: networkTick(6) mapTick(0) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
1.706 Info MultiplayerManager.cpp:1146: networkTick(6) mapTick(0) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
3.770 Warning Logger.cpp:360: Symbols.size() == 8, usedSize == 6
Factorio crashed. Generating symbolized stacktrace, please wait ...
5.907 Warning Logger.cpp:360: Symbols.size() == 7, usedSize == 5
#0 0x8fc84c in InterruptibleStdioStream::read(std::string&) [clone .constprop.67840] at /tmp/factorio-l0EMYo/src/Util/InterruptibleStdioStream.cpp:51
#1 0x8fc9df in boost::detail::thread_data<RemoteCommandProcessor::StdStreamInterface::thread::{lambda()#1}>::run() at /tmp/factorio-l0EMYo/src/RemoteCommandProcessor.cpp:68
#2 0xf33bdf in operator() at /tmp/factorio-l0EMYo/src/RemoteCommandProcessor.hpp:56
#3 0x7f731bd72704 in run at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/thread/detail/thread.hpp:116
#4 0x7f731b39495d in thread_proxy at thread.cpp:?
5.907 Error InterruptibleStdioStream.cpp:51: read failed
8.137 Warning Logger.cpp:360: Symbols.size() == 13, usedSize == 11
Factorio crashed. Generating symbolized stacktrace, please wait ...
10.345 Warning Logger.cpp:360: Symbols.size() == 12, usedSize == 10
#0 0x805a7b in CrashHandler::writeStackTrace() at /tmp/factorio-l0EMYo/src/Util/CrashHandler.cpp:84
#1 0x805cf4 in CrashHandler::SignalHandler(int) at /tmp/factorio-l0EMYo/src/Util/CrashHandler.cpp:188
#2 0x7f731b2e3060 in ?? at ??:0
#3 0x7f731b2e2fe7 in ?? at ??:0
#4 0x7f731b2e43ea in ?? at ??:0
#5 0x8fc89c in InterruptibleStdioStream::read(std::string&) [clone .constprop.67840] at /tmp/factorio-l0EMYo/src/Util/InterruptibleStdioStream.cpp:51
#6 0x8fc9df in boost::detail::thread_data<RemoteCommandProcessor::StdStreamInterface::thread::{lambda()#1}>::run() at /tmp/factorio-l0EMYo/src/RemoteCommandProcessor.cpp:68
#7 0xf33bdf in operator() at /tmp/factorio-l0EMYo/src/RemoteCommandProcessor.hpp:56
#8 0x7f731bd72704 in run at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/thread/detail/thread.hpp:116
#9 0x7f731b39495d in thread_proxy at thread.cpp:?
10.346 Error CrashHandler.cpp:85: Map tick at moment of crash: 0
10.346 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.