just updated from 0.12.10 >> 0.12.12
then the binary crash :
Code: Select all
0.000 2015-10-20 22:28:33; Factorio 0.12.12 (Build 17122, linux64)
0.000 Operating system: Linux
0.000 Program arguments: "./factorio"
0.000 Read data path: /media/LinuxBlack/Games/factorio/data
0.000 Write data path: /media/LinuxBlack/Games/factorio
0.000 Binaries path: /media/LinuxBlack/Games/factorio/bin
0.017 Available display adapters: 1
0.017 [0]: resolution 1920x1200px at [0,0]
0.017 Create display on adapter 0. Size 1280x720 at position [310, 222]. Monitor 0
0.265 Initialised OpenGL:[0] GeForce GTX 750 Ti/PCIe/SSE2; driver: 4.5.0 NVIDIA 355.11
0.291 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Screen: 255]
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x7f0d38f83680 in ?? at ??:0
#1 0x7f0d38f835f8 in ?? at ??:0
#2 0x7f0d38f84a7a in ?? at ??:0
#3 0xd448dd in __gnu_cxx::__verbose_terminate_handler() at ??:?
0.361 Error Util.cpp:61: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
terminate called after throwing an instance of 'std::runtime_error'
terminate called recursively