Factorio version 0.17 - Now stable

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Factorio version 0.17 - Now stable

Post by FactorioBot » Tue Sep 24, 2019 12:21 pm


Sheepz
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Re: Factorio version 0.17 - Now stable

Post by Sheepz » Tue Sep 24, 2019 12:24 pm

Congratulations, a huge effort and the best version yet!

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Re: Factorio version 0.17 - Now stable

Post by BlueTemplar » Tue Sep 24, 2019 12:28 pm

Image

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Re: Factorio version 0.17 - Now stable

Post by ThreePounds » Tue Sep 24, 2019 12:29 pm

Wow congratulations! You guys worked hard on this and it has definitely payed out as far as I can tell.

Now we're waiting for 0.18 :mrgreen:

I'm dazzled by the awesome screenshot at the top of the page. What is this bright blue stuff coming out of the chemical plant and going into the output (wtf) of the refinery? :shock:

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Re: Factorio version 0.17 - Now stable

Post by mikiqex » Tue Sep 24, 2019 12:30 pm

Amazing! Thanks and congratulations on the milestone. The artwork is spectacular :shock: (but I wouldn't expect anything less from you guys :lol: You never fail to impress me).

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Re: Factorio version 0.17 - Now stable

Post by DanGio » Tue Sep 24, 2019 12:38 pm

Congrats and thank you! 👍

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Re: Factorio version 0.17 - Now stable

Post by BlueTemplar » Tue Sep 24, 2019 12:45 pm

ThreePounds wrote:
Tue Sep 24, 2019 12:29 pm
[...]
I'm dazzled by the awesome screenshot at the top of the page. What is this bright blue stuff coming out of the chemical plant and going into the output (wtf) of the refinery? :shock:
Developer's tears, preserved by boskid. :lol:

Congratulations and tee-shirts for everyo - just me, they aren't as cheap as drinks... :oops:

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Re: Factorio version 0.17 - Now stable

Post by Lonami » Tue Sep 24, 2019 12:51 pm

Congratulations! I wonder, is the Factorio logo in the image an actual tile or was it added after with some photo editor? :?:

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Re: Factorio version 0.17 - Now stable

Post by Schwoby » Tue Sep 24, 2019 1:07 pm

i opened up the game to check on something, low and behold, an update prompt was starring back at me. the angelic choir proceeded to sing the praises of the first stable .17 !!! only issue that i have found, which i will post in the bug report, is that from updating to the .69 version from the .64 version, the landfill looks great in all its glorious brown dirt, but when not zoomed in enough to see detail on the map, it still shows as green grass.
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Re: Factorio version 0.17 - Now stable

Post by th0 » Tue Sep 24, 2019 1:34 pm

Schwoby wrote:
Tue Sep 24, 2019 1:07 pm
i opened up the game to check on something, low and behold, an update prompt was starring back at me. the angelic choir proceeded to sing the praises of the first stable .17 !!! only issue that i have found, which i will post in the bug report, is that from updating to the .69 version from the .64 version, the landfill looks great in all its glorious brown dirt, but when not zoomed in enough to see detail on the map, it still shows as green grass.
See viewtopic.php?f=30&t=75870

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Re: Factorio version 0.17 - Now stable

Post by Gergely » Tue Sep 24, 2019 1:55 pm

Wait a minute!
0.17 had EXACTLY 70 releases so far. If you thought you can get away with saying "nearly" because it's 69, you might be right, but it's 70. Because we are also counting 0.17.0 aren't we?

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Re: Factorio version 0.17 - Now stable

Post by Pi-C » Tue Sep 24, 2019 2:06 pm

Gergely wrote:
Tue Sep 24, 2019 1:55 pm
Wait a minute!
0.17 had EXACTLY 70 releases so far. If you thought you can get away with saying "nearly" because it's 69, you might be right, but it's 70. Because we are also counting 0.17.0 aren't we?
There is that update to 0.17.27 that was withdrawn almost immediately after upload -- perhaps they didn't count that?
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!

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Re: Factorio version 0.17 - Now stable

Post by Ormek » Tue Sep 24, 2019 6:47 pm

Congratulations!
the game can now work with much less VRAM
How dare you! I bought the new graphics card to match Factorios requirements... and now this!

:D :D

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Re: Factorio version 0.17 - Now stable

Post by jodokus31 » Tue Sep 24, 2019 7:04 pm

Ormek wrote:
Tue Sep 24, 2019 6:47 pm
Congratulations!
the game can now work with much less VRAM
How dare you! I bought the new graphics card to match Factorios requirements... and now this!

:D :D
When 0.17 experimental came out, I basically never launched 0.16 again, because it's works a lot better with my gtx 750ti (2GB VRAM) :D
Very good job.

Congratulations for 0.17 stable and thanks for improving the game over all the years.

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Re: Factorio version 0.17 - Now stable

Post by BattleFluffy » Tue Sep 24, 2019 7:40 pm

woohoo !! :D
I hope to see a lot more multiplayer games with new players starting out... :>

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Re: Factorio version 0.17 - Now stable

Post by conn11 » Tue Sep 24, 2019 9:14 pm

Congratulations, reading about the major (not to mention the countless not explicitly described) changes again, just shows, how much work and effort you guys put into .17. The result is worth it, great work!

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Re: Factorio version 0.17 - Now stable

Post by catma » Wed Sep 25, 2019 12:23 am

TODO: new game trailer. You still have the old trailer code around, so you can do it with the new graphics and add/improve some stuff? Notably I want to see COLORED pollution clouds

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Re: Factorio version 0.17 - Now stable

Post by brunzenstein » Wed Sep 25, 2019 5:54 am

When are we going to see the new graphics & GUI running on our machines?

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Re: Factorio version 0.17 - Now stable

Post by BlueTemplar » Wed Sep 25, 2019 8:31 am

Now ?

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Re: Factorio version 0.17 - Now stable

Post by brunzenstein » Wed Sep 25, 2019 10:53 am

BlueTemplar wrote:
Wed Sep 25, 2019 8:31 am
Now ?
I don’t see any new graphics in the most recent experimental

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