Sure, but that's for things like the spiderbot. Making the simulation level worse than it was doesn't count there, nor axing completed features in the hope that it's an easy fix for underlying problems and magically makes the game play better.ske wrote: ↑Sun Oct 28, 2018 8:30 pm"Cutting is shipping." - you have to cut down features without mercy to deliver a polished product. Right now the benchmark for me would be a satisfying campaign. That is the game that's being shipped. The multiplayer/sandbox parts are extra. That's how I would see it right now.
Chess has an active opponent. In the more prototype stages of Factorio, the environment was your semi-active opponent, with player options being limited enough that biters were once more than a simple environmental hazard. But freeplay usually has this flaw. It's really hard to do a player vs environment experience well when the environment is rando and the player has pocket factories that spit out tanks and nukes. Rogue-likes work because the simplicity of those games and stricter player limitations.ske wrote: ↑Sun Oct 28, 2018 9:01 pmI could say this is how games are. But it is not always like this. Some games provide you with joy seemingly without end. Chess for example. Chess has something that factorio doesn't. I think that this "something" could be replicated in factorio by very carefully selecting the properties of some base items such that there are many different good solutions to do something and you always try to find another one. Having overpowered items/upgrades kills this property of the game.
So yes, the campaign is usually what fills in the lack of purpose or void that most freeplay experiences haven't managed to overcome.
I see this as Factorio being a completed game if narrowed down to a factory building sim/puzzle but incomplete game if expanded to the player vs. environment prototype goal. I don't see this getting fixed. I don't think it should be fixed. The campaign is the stopgap to say Factorio 1 is done.
Maybe Factorio 2 can do the player vs environment more fully, but time will tell.