Friday Facts #57 - One week left

Regular reports on Factorio development.
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slpwnd
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Friday Facts #57 - One week left

Post by slpwnd »

Here goes the regular update on what we do: http://www.factorio.com/blog/post/fff-57

iame6162013
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Re: Friday Facts #57 - One week left

Post by iame6162013 »

Nice. :D

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Re: Friday Facts #57 - One week left

Post by Tankh »

Oh wow. one week!

*clears all plans next weekend*

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Smarty
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Re: Friday Facts #57 - One week left

Post by Smarty »

awesome cant wait :!:

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Re: Friday Facts #57 - One week left

Post by FishSandwich »

Amazing. :) Love the spitter graphics.

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Re: Friday Facts #57 - One week left

Post by sutech »

wow, nice... I cant wait :) But i thing... i will hate spitters :D
Relationship: In love with FactoriO :P :D

_aD
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Re: Friday Facts #57 - One week left

Post by _aD »

SPITTER!

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xnmo
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Re: Friday Facts #57 - One week left

Post by xnmo »

Uhh, what's that assembler building ? :roll:

Image

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Re: Friday Facts #57 - One week left

Post by OBAMA MCLAMA »

Iron ore plus stone ore? What is it making?!
When i stream twitch i always answer questions and try to help, come visit me.

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Re: Friday Facts #57 - One week left

Post by Thourion »

I also cant wait for the next update. Especially the tank even in its early form, along with the long awaited gates.
I think theres new graphics for the oil storage thingy, or is it just me?

And oops, i forgot.. SPITTERS!!!

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Drury
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Re: Friday Facts #57 - One week left

Post by Drury »

Nice to see Halloween masks for spitters are already in.

Will the big spitters outrange turrets? Would be interesting if you had to go and deal with them personally, perferably with a tank. Or have tanks automatically guarding the perimeter and targeting spitters.

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Re: Friday Facts #57 - One week left

Post by slpwnd »

xnmo wrote:Uhh, what's that assembler building ? :roll:
That was a small test to see whether the readers are paying attention :D

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Re: Friday Facts #57 - One week left

Post by paul42 »

so, is there an IRC channel where people can drop in and see who's up to play? it's going to be manual for a while, I don't expect the devs to have any sort of auto-match making or anything.

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Mr. Thunder_Tw
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Re: Friday Facts #57 - One week left

Post by Mr. Thunder_Tw »

This is going to sell like free sweets in a kindergarten!
my Mod: ThunderGui

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Re: Friday Facts #57 - One week left

Post by Lee_newsum »

paul42 wrote:so, is there an IRC channel where people can drop in and see who's up to play? it's going to be manual for a while, I don't expect the devs to have any sort of auto-match making or anything.
Yes a IRC is look in the "General discussion" for info. i have a TS3 up and run if you like to use it link on that page or in my sig

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Re: Friday Facts #57 - One week left

Post by Krummelz »

OBAMA MCLAMA wrote:Iron ore plus stone ore? What is it making?!
I'm going to guess that's reinforced bricks, for reinforced walls.

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Re: Friday Facts #57 - One week left

Post by mngrif »

Lucky me I already have Friday and Saturday scheduled off :D
My Silly Factorian Tricks
<_aD> OBSERVE SIGNAL ASPECT BEFORE CROSSING TRACK

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Drury
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Re: Friday Facts #57 - One week left

Post by Drury »

Mr. Thunder_Tw wrote:This is going to sell like free sweets in a kindergarten!
Or... Free sweets on Halloween?!

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Re: Friday Facts #57 - One week left

Post by StoneLegion »

For someone who came at the last of the last update I have to say I have more then enough confidence in your ability. Clearly 31st is going be fun with some bugs and crashes. But seeing how speedy you were fixing a lot of bugs etc I don't see there being much of an issue come the 31st of this month. I can't wait to get even more my mates to buy this maybe around 5-6 so far and now with Multiplayer it will be orgasmic. Yes I said that.

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-root
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Re: Friday Facts #57 - One week left

Post by -root »

xnmo wrote:Image
Nawwww.... Look at the wee little cute spitters.

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