Friday Facts #434 - Galaxy of Fame

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Koub
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Re: Friday Facts #434 - Galaxy of Fame

Post by Koub »

SHADOW13 wrote: Fri Oct 25, 2024 1:57 pm some info what each colour is (on the galaxy maps) would be nice, in few cases I've been trying to figure out what exactly I am looking at :lol:
https://factorio.com/blog/post/fff-434# ... t%20upload.
Koub - Please consider English is not my native language.
Aggrobauer
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Re: Friday Facts #434 - Galaxy of Fame

Post by Aggrobauer »

Hi.
Is it possible to reach the Galaxy of Fame with using mods or is it only possible in vanilla play?
The best to all of you.
orzelek
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Re: Friday Facts #434 - Galaxy of Fame

Post by orzelek »

Aggrobauer wrote: Sun Oct 27, 2024 8:04 am Hi.
Is it possible to reach the Galaxy of Fame with using mods or is it only possible in vanilla play?
The best to all of you.
There are no limitations atm.
Quite a few entries there now are from editor and/or mods right now.
XeToRoG
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Re: Friday Facts #434 - Galaxy of Fame

Post by XeToRoG »

hi just an idea

maybe you can make the galaxy random a bit more like a galaxy with spiral arms
just draw a heatmap in greycolor and do the random there or 2d gaussian stretched circle-wise distortion when more far away from the middle

no time to waist - factory must grow
Shroomerianless
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Re: Friday Facts #434 - Galaxy of Fame

Post by Shroomerianless »

Meanwhile I'm here still stuck on Nauvis trying to figure out how to process oil :)
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Re: Friday Facts #434 - Galaxy of Fame

Post by TheKillerChicken »

I have not purchased the expansion just yet due to watching streamers playthroughs as I want to see what I am getting into. Never, in my life of the 40 years of being alive, have I seen an expansion that gives 5x-10x more game-play value than the base game. Imaging if MMOs companies did that? You have, once again accomplished that no other company has done before. Well done, Wube, you truly are an indie company at an epic scale.
adam_bise
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Re: Friday Facts #434 - Galaxy of Fame

Post by adam_bise »

Would be cool to be able to see surfaces. I realize that would cost a lot of resources. At least let us see the developers surfaces lol. I particularly want to see how Kovarex does Kovarex :)

Also, nice rail grid Klonan!
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