The inserter/belt system is fine as it is.
If anything, I'd rather it expands into a new system: Make chests movable by belts (much like how you can move a car around in the belts), with a crane (an "inserter" of sorts) capable of placing said crates in and out of the belts; plus crate wagons. Thus the loader would become a packager of sorts, kinda like how the assembly fills and empties crude barrels: keep it stocked with crates when packaging, take out the empty crates when unpackaging, all this with inserters.
---
EDIT: Just found out that ske already proposed something like this:
Will have to agree with the "heavy duty" belt, it does sound nice; although the heavy duty furnaces and assembly machines would detract from the packaging/unpackaging I had in mind...ske wrote:Instead of chests, we could load "containers" which could be moved around. In extension to this idea I could think of a whole set of new "heavy" equipment (let's call chests containers here):Obviously the heavy equipment would be bigger in size (4x4 or 5x5?) and consume more power but provides much higher througput per area. Limiting containers to one kind of item (one single huge stack) might be necessary and also makes sense.
- The heavy inserter moves containers around.
- The heavy belt transports whole containers.
- The containers waggon moves them by rail.
- The heavy robot shaped like one of those army helicopters transports a container from one place to another. (Still, keep throughput much lower than land based equipment.)
- The heavy furnace/assembly machine for bulk processing takes whole containerloads of items like iron ore and outputs containerloads. (Then increase the amount of ore we need to process for one plate by 10x.)
Anyway; this should be left for some future update, rather than .13