Yes! And I also want Remote Drive/Pilot for Spidertrons! Now, you will say, "You can already control Spidertrons with the RTS Tool. So no Remote Drive needed for that." I'm arguing for more, not less! I want to move, target and shoot with a Spidertron with the same controls as if I am in the Spidertron, but with remote control.ElderAxe wrote: ↑Fri Mar 29, 2024 5:14 pmThey announced "Remote Drive" for trains on the previous FFF. So no RTS Tool needed for that.gravityStar wrote: ↑Fri Mar 29, 2024 4:31 pmPlease allow the RTS Tool to also control trains. My personal train, my artillery train, my big artillery train, my builder train, all the trains!
Also selecting a train and sending it to a temporary location already works on 1.1 which solves most of the problem already.
Why is the remote control for both Spidertrons and Trains so different? Shouldn't these things align more with each other?
Remote Drive has the advantage of taking control of the vehicle "as if you are there". The same control layout/button layout applies. The handling is the same as if the engineer is in the vehicle.
RTS tool has the advantage of giving executive instructions to a vehicle. You can use waypointing, go there, then there, then there. You can select groups of vehicles, and give groups of vehicles instructions. You can remember groups of vehicles and put them in your toolbar!
I want both of modes of remote control, for all the remote controllable vehicles!