Yes! That would be a good solution too. It would also make stack inserters useful in places where they weren't before.Iunnrais wrote:(...) most inserters shouldn't automatically compress. Most. But STACK inserters should. They are expensive, resource intensive, and they way they work (dropping a constant stream of items onto a belt) really suggests that they should be able to fill those gaps. It's just good gameplay.
I feel strongly about compression.
In case it's not obvious, I feel strongly about compression too!
On a more general note, we've now had pro-compression arguments concerning:
- Newbies who get confused or frustrated (Why are there holes on my belt?)
- Powergamers who want to have rewarding gameplay in belt megafactories (UPS, size, throughput, game balance)
- Aesthetics, also for let's plays / speedruns (uncompressed or splitter spam look imperfect, not satisfying!)
If a belt isn't really full, there should be a way to output onto it, without a need for extra space and contraptions.