Friday Facts #171 - So long 2016

Regular reports on Factorio development.
User avatar
Proxy
Fast Inserter
Fast Inserter
Posts: 165
Joined: Mon Mar 30, 2015 11:10 am
Contact:

Re: Friday Facts #171 - So long 2016

Post by Proxy »

It was a Great Year for Factorio.
but the Rest of the World didn't seem to like it xD
hoho
Filter Inserter
Filter Inserter
Posts: 681
Joined: Sat Jan 18, 2014 11:23 am
Contact:

Re: Friday Facts #171 - So long 2016

Post by hoho »

Has anyone requested kill stats like that before? I've not noticed anyone asking for it but now that I see it in-game, this seems like something that is just so obvious that it's weird it wasn't there from the start :D

Anyways, great work with all of it. Factorio has sort of ruined games for me for being rock stable and extremely responsive devs. It's not exactly easy to try dealing with other games after that.
JJosh
Burner Inserter
Burner Inserter
Posts: 12
Joined: Sun Feb 01, 2015 6:47 am
Contact:

Re: Friday Facts #171 - So long 2016

Post by JJosh »

It's still the king of the automation "genre".
Masterfox
Long Handed Inserter
Long Handed Inserter
Posts: 58
Joined: Wed May 18, 2016 5:24 pm
Contact:

Re: Friday Facts #171 - So long 2016

Post by Masterfox »

Should I be worried about the fact that the spike in building robot loss and tree kills was nearly at the same time?
cncr04s
Inserter
Inserter
Posts: 27
Joined: Wed Aug 19, 2015 3:58 pm
Contact:

Re: Friday Facts #171 - So long 2016

Post by cncr04s »

Please add Fluid Prod/usage Statistics page. Please lol. It can't be that hard.
Rseding91
Factorio Staff
Factorio Staff
Posts: 14269
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: Friday Facts #171 - So long 2016

Post by Rseding91 »

cncr04s wrote:Please add Fluid Prod/usage Statistics page. Please lol. It can't be that hard.
It's already in 0.15. I added it when I added the kills screen.
If you want to get ahold of me I'm almost always on Discord.
kinnom
Filter Inserter
Filter Inserter
Posts: 706
Joined: Fri Dec 26, 2014 4:20 pm
Contact:

Re: Friday Facts #171 - So long 2016

Post by kinnom »

Masterfox wrote:Should I be worried about the fact that the spike in building robot loss and tree kills was nearly at the same time?
he was likely fighting biters with bots + flamethrower
no yes yes no yes no yes yes
User avatar
Mooncat
Smart Inserter
Smart Inserter
Posts: 1196
Joined: Wed May 18, 2016 4:55 pm
Contact:

Re: Friday Facts #171 - So long 2016

Post by Mooncat »

Typically I don't read post with so many words because my brain doesn't like words. But I have no problem for reading FFFs. They increase the value of each Friday. :D
And thanks for the info about Humble Widget. It may be useful for us as we are considering to make some PC games.
(But how come I don't see Factorio on their website!? WTF? This is WRONG! lol)

Wish you have a happy new year.
Linosaurus
Long Handed Inserter
Long Handed Inserter
Posts: 89
Joined: Thu Jun 11, 2015 5:50 pm
Contact:

Re: Friday Facts #171 - So long 2016

Post by Linosaurus »

Looking good! I suggest renaming deaths into losses, since I spent two seconds wondering how he got killed fourteen times by construction robots. Two seconds!
User avatar
Ohz
Fast Inserter
Fast Inserter
Posts: 199
Joined: Tue Feb 03, 2015 11:40 am
Contact:

Re: Friday Facts #171 - So long 2016

Post by Ohz »

Happy new year to all the team ! Can't wait for 0.15, thanks anyway to bring Factorio up to 0.14 (I mean the whole multiplayer could be just stay at a dream project seriously). It is an amazing game since years and get better and better <3

:)
I'm not english, sorry for my mistakes
User avatar
Sigma1
Fast Inserter
Fast Inserter
Posts: 233
Joined: Mon Nov 21, 2016 5:25 pm
Contact:

Re: Friday Facts #171 - So long 2016

Post by Sigma1 »

Anyone else notice the purple spitters in the kill stats screen? New enemies confirmed!
she/they
daniel34
Global Moderator
Global Moderator
Posts: 2761
Joined: Thu Dec 25, 2014 7:30 am
Contact:

Re: Friday Facts #171 - So long 2016

Post by daniel34 »

Sigma1 wrote:Anyone else notice the purple spitters in the kill stats screen? New enemies confirmed!
They are not new, that's the entity icon for the already existing big spitters. You can see it in the map editor.
quick links: log file | graphical issues | wiki
User avatar
Sigma1
Fast Inserter
Fast Inserter
Posts: 233
Joined: Mon Nov 21, 2016 5:25 pm
Contact:

Re: Friday Facts #171 - So long 2016

Post by Sigma1 »

daniel34 wrote: They are not new, that's the entity icon for the already existing big spitters. You can see it in the map editor.
thanks for correcting me. Haven't really used the map editor so I thought they were new.
she/they
Slayn25
Fast Inserter
Fast Inserter
Posts: 125
Joined: Sun May 15, 2016 5:59 pm
Contact:

Re: Friday Facts #171 - So long 2016

Post by Slayn25 »

Great year for the factorio team. Well done and happy new year!
ili
Long Handed Inserter
Long Handed Inserter
Posts: 88
Joined: Thu Apr 14, 2016 6:19 pm
Contact:

Re: Friday Facts #171 - So long 2016

Post by ili »

You are the best!
Thank you for this awesome game
User avatar
SHiRKiT
Filter Inserter
Filter Inserter
Posts: 706
Joined: Mon Jul 14, 2014 11:52 pm
Contact:

Re: Friday Facts #171 - So long 2016

Post by SHiRKiT »

I'm so sad to see this happening on G2A. I' won't purchase there again, I do not support those types of actions.

But anyways, HAPPY NEW YEAR!
User avatar
stretch611
Inserter
Inserter
Posts: 38
Joined: Sun Dec 04, 2016 3:44 pm
Contact:

Re: Friday Facts #171 - So long 2016

Post by stretch611 »

Mooncat wrote:But how come I don't see Factorio on their website!? WTF? This is WRONG! lol
Factorio is in the Humble Store. (that is where I bought it.) Just search from the toolbar at the top of the screen.

https://www.humblebundle.com/store/factorio
User avatar
SomeDuder
Inserter
Inserter
Posts: 37
Joined: Wed Feb 25, 2015 9:33 am
Contact:

Re: Friday Facts #171 - So long 2016

Post by SomeDuder »

You should rename "Deaths" to "Losses" :ugeek:. A wall doesn't "die" - it gets destroyed, broken down, et cetera. And a robot doesn't "live", so death doesn't mean anything in this context. The only actual deaths would be the player, but since it's game-over when you die, it's kind of pointless to list it there.
HammerPiano
Fast Inserter
Fast Inserter
Posts: 232
Joined: Thu Dec 31, 2015 7:36 am
Contact:

Re: Friday Facts #171 - So long 2016

Post by HammerPiano »

Happy new year!
I love the idea of the kill statistics, pretty neat.
Post Reply

Return to “News”