Mod scenario vs Player scenario

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DRY411S
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Mod scenario vs Player scenario

Post by DRY411S »

What's the difference?
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Re: Mod scenario vs Player scenario

Post by Bilka »

Which two things do you mean?
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
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DRY411S
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Re: Mod scenario vs Player scenario

Post by DRY411S »

1) Mod scenario
2) Player scenario
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Klonan
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Re: Mod scenario vs Player scenario

Post by Klonan »

Mod scenarios are added by mods, like base mod, and located in the mod folder, such as base/scenarios

User scenarios are created in the map editor or added to the user directory by hand, and are all located in %appdata%/factorio/scenarios
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steinio
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Re: Mod scenario vs Player scenario

Post by steinio »

Why isn't mod_dir/scenarios implemented?
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Klonan
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Re: Mod scenario vs Player scenario

Post by Klonan »

steinio wrote:Why isn't mod_dir/scenarios implemented?
It would not work really, mods should add scenarios as part of the mod, for example:
https://github.com/Klonan/factory-floor
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DRY411S
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Re: Mod scenario vs Player scenario

Post by DRY411S »

So can mod scenarios have data stages, but player scenarios cannot?
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Re: Mod scenario vs Player scenario

Post by Klonan »

DRY411S wrote:So can mod scenarios have data stages, but player scenarios cannot?
No, the mods can, but scenarios can contain only script, map data, locale and some other minor (runtime) things
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Klonan
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Re: Mod scenario vs Player scenario

Post by Klonan »

Klonan wrote:
DRY411S wrote:So can mod scenarios have data stages, but player scenarios cannot?
No, the mods can, but scenarios can contain only script, map data, locale and some other minor (runtime) things
There is effectively no difference between the two, only where they are located/installed from
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DRY411S
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Re: Mod scenario vs Player scenario

Post by DRY411S »

Ok so last question. Do all players need to have the mod scenario installed before they can join a server? For player scenarios they don't.
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Re: Mod scenario vs Player scenario

Post by Klonan »

DRY411S wrote:Ok so last question. Do all players need to have the mod scenario installed before they can join a server? For player scenarios they don't.
As long as the mod does no data or prototype changes, and has no custom scripts outside the campaign/scenario files, only the server will need the scenario mod installed

This can be confirmed by checking the mod description:

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If it says synchonisation is not needed, then people connecting to the server will not need to have the mod installed
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Re: Mod scenario vs Player scenario

Post by bobucles »

User scenarios are created in the map editor or added to the user directory by hand, and are all located in %appdata%/factorio/scenarios
Will downloadable scenarios become a part of the mod database?
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Re: Mod scenario vs Player scenario

Post by DRY411S »

bobucles wrote:
User scenarios are created in the map editor or added to the user directory by hand, and are all located in %appdata%/factorio/scenarios
Will downloadable scenarios become a part of the mod database?
They already are. That's what prompted my OP.

Factory Floor by Klonan is an example.
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