LiteralSandbox Scenario

Place to share custom user maps, scenarios and campaigns.
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OldVamp
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LiteralSandbox Scenario

Post by OldVamp » Sat Jan 21, 2017 9:02 am

I have made a Literal Sandbox Scenario for testing builds and tutorials.
It features
  • super rich resources
    factorio logo
    always day
    cheat mode
    all research
    all recipes (loaders, railgun)
Enemy spawn settings are still respected, except for starting area size, which is always 'really-big'
Preview Map
The files:

0.15
LiteralSandbox15_1.zip
version 0.15.x
(136.44 KiB) Downloaded 121 times
0.14
LiteralSandbox1_1.zip
version 0.14.x
(136.62 KiB) Downloaded 130 times
Installation for steam version:
Unzip to C:\Users\[Your_Name_Here]\AppData\Roaming\Factorio\scenarios\LiteralSandbox

It SHOULD be compatible with mods with extra ores, but I have not tested it.

=====CHANGE LOG=====

15_1 - Updted for Verson 0.15.1
- renamed flame-thrower to flamethrower
- fixed logo draw for new chunk spawn order (clockwise spiral)
- removed blueprints from starter items (made redundant by new blueprint system)

1_1 - Fixed saves breaking on new chunk generation because variables were not set to global
\|/;';\|/
It may be working as intended, but
what was intended is not working.

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