[0.15.6] Random freeze after minimizing window

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Gergely
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[0.15.6] Random freeze after minimizing window

Post by Gergely »

Factorio did not respond.

factorio-current.log

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   0.004 2017-05-03 13:49:31; Factorio 0.15.6 (build 29362, win64, steam)
   0.004 Operating system: Windows 10 (build 15063) 
   0.004 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.004 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data
   0.004 Write data path: C:/Users/Gergely/AppData/Roaming/Factorio
   0.004 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin
   0.020 System info: [CPU: Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz, 4 cores, RAM: 6032MB]
   0.043 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.045 Available display adapters: 1
   0.045  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics Family {0x05, [0,0], 1366x768, 32bit, 60Hz}
   0.046 Create display on adapter 0. Size 1280x720 at position [33, 6].
   0.250 Initialised Direct3D:[0] AMD Radeon HD 8670M; driver: aticfx64.dll 8.17.10.1395
   0.260     Video memory size (dedicated video/dedicated system/shared system/available): 2038/0/3016/4092 MB
   0.314 DSound: Starting _dsound_update thread
   0.315 DSound: Enter _dsound_update; tid=10352
   0.315 Device reset internal.
   0.327 Desktop composition is active.
   0.328 Graphics settings preset: high
   0.328 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false]
   0.473 Loading mod core 0.0.0 (data.lua)
   0.504 Loading mod base 0.15.6 (data.lua)
   0.785 Loading mod base 0.15.6 (data-updates.lua)
   0.942 Checksum for core: 3409166051
   0.942 Checksum of base: 2213884006
   1.208 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493811925
   1.208 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493800534
   1.363 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   1.363 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   1.387 Initial atlas bitmap size is 16384
   1.432 Created atlas bitmap 16384x16370
   1.433 Created atlas bitmap 16384x1736
   1.433 Created atlas bitmap 4096x3980
   1.434 Created atlas bitmap 4096x3648
  45.639 Sprites loaded
  45.639 Convert atlas 4096x3980 to: trilinear-filtering 
  45.803 Convert atlas 4096x3648 to: mipmap 
  47.072 Loading sounds...
  51.997 Custom inputs active: 0
  52.081 Factorio initialised
  55.841 Loading map C:\Users\Gergely Bálint\AppData\Roaming\Factorio\saves\_sandbox0.zip: 6746443 bytes.
  55.927 Loading Level.dat: 13306171 bytes.
  55.939 Info Scenario.cpp:133: Map version 0.15.6-0
  56.861 Loading script.dat: 51 bytes.
  56.865 Checksum for script C:/Users/Gergely Bálint/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2418268802
  57.075 Device reset internal.
After loading a saved data of a custom scenario in singleplayer, I have executed
/c game.player.insert({name="player-port"})
Placed then removed the Item several times then I
minimized the game in windowed mode.

I was browsing the Item prototypes in Notepad++

After returning to the game, it did not respond, so I had to close it after Windows 10's usual "no responding" dialog.

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Gergely
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Re: [0.15.6] Random freeze after minimizing window

Post by Gergely »

Possible duplicate: viewtopic.php?f=35&t=39040 0/1 magic :o

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