I disabled the show gui and set the speed to 32x. Sometimes, but not always I got the following error when the replay was about half past through:
Code: Select all
568.230 Warning Logger.cpp:316: Symbols.size() == 13, usedSize == 11
Factorio crashed. Generating symbolized stacktrace, please wait ...
568.725 Warning Logger.cpp:316: Symbols.size() == 12, usedSize == 10
#0 0x7ffb9edcb180 in ?? at ??:0
#1 0x9c1de5 in BlueprintSettingsGui::BlueprintSettingsGui(Player*, GuiActionHandler&, GuiInfoProvider&) at /tmp/factorio-H0YmBR/src/Gui/BlueprintSetupGui.cpp:47
#2 0x9c266d in BlueprintSetupGui::BlueprintSetupGui(Player*, GuiActionHandler&, GuiInfoProvider&) at /tmp/factorio-H0YmBR/src/Gui/BlueprintSetupGui.cpp:19
#3 0xa2fdc0 in GameView::executeAction(GameViewAction const&) [clone .constprop.52765] at /tmp/factorio-H0YmBR/src/GameView.cpp:238
#4 0xa312f3 in Game::postUpdate() at /tmp/factorio-H0YmBR/src/GameView.cpp:175
#5 0xa31e63 in postUpdate at /tmp/factorio-H0YmBR/src/Game.cpp:180
#6 0xa3403f in MainLoop::prepare() at /tmp/factorio-H0YmBR/src/MainLoop.cpp:197
#7 0xa8739e in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, std::string const&) [clone .constprop.51657] at /tmp/factorio-H0YmBR/src/MainLoop.cpp:468
#8 0x7ffb9edb7b45 in run at /tmp/factorio-H0YmBR/src/MainLoop.cpp:566
#9 0x40a379 in main at /tmp/factorio-H0YmBR/src/Main.cpp:415
568.725 Error Util.cpp:63: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Gerhard
PS:
Could you output the last game.tick before the stacktrace?
And a clock or game.tick counter in the replay options would be nice, too.