[1.1.69] Crash loading save: "Active entities count doesn't match."

Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc.
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jiegebuyao
Manual Inserter
Manual Inserter
Posts: 1
Joined: Tue Oct 04, 2022 10:07 am
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[1.1.69] Crash loading save: "Active entities count doesn't match."

Post by jiegebuyao »

I did not add any mods, do not know what the situation, My archive does not know why it can not be entered after the update version, I hope the masters can rescue my archive, the previous version is 1.168
Attachments
1.168
1.168
.jpg (395.53 KiB) Viewed 812 times
factorio-current.log
(7.19 KiB) Downloaded 57 times
_autosave1.zip
save
(1.11 MiB) Downloaded 48 times
1.zip
save
(10.82 MiB) Downloaded 53 times
erro
erro
erro.png (6.56 KiB) Viewed 812 times

Rseding91
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Re: [1.1.69] Crash loading save: "Active entities count doesn't match."

Post by Rseding91 »

I looked into the save file and found that there was a single bit flipped on 1 inserter. The only current way I know of for that to happen is due to memory corruption due to overclocked hardware (RAM or CPU) or hardware going bad.

Are you having any other issues in other software? Or computer crashes? Are you overclocking your RAM or CPU?

I've attached the fixed save file however there's nothing that prevents it from getting corrupt again if the issue is one of the above.
1 fixed.zip
(10.7 MiB) Downloaded 51 times
If you want to get ahold of me I'm almost always on Discord.

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