I set it at 0.25 speed and I'm still not seeing anything :\ Is there some part I'm meant to be looking at? It looks perfectly normal to me.kovarex wrote:If you watch the video with speed 0.25, you can see something.SuperSandro2000 wrote:I tried to catch it in a short video. I hope you can see it.
https://youtu.be/0MascwlEnY0
If you look close at the iron ore it flickers a bit as I zoom out. It's not a vey big issue for me but it annoys me a bit.
[0.12.10+] entities flicker when I start to walk at night
Re: [0.12.10+] entities flicker when I start to walk at night
If you want to get ahold of me I'm almost always on Discord.
Re: [0.12.10+] entities flicker when I start to walk at night
What I see is, that the light around the player flickers.
- SuperSandro2000
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Re: [0.12.10+] entities flicker when I start to walk at night
Maybe I'm a bit to accurate or something is wrong with my setup.
Please call me simply Sandro.
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
Re: [0.12.10+] entities flicker when I start to walk at night
does this issue show up on the solar panels?
Re: [0.12.10+] entities flicker when I start to walk at night
the bug is from multisampling being turned off:
tracks are spaced 6 blocks apart, zoom is .2
tracks are spaced 6 blocks apart, zoom is .2