[0.12.10+] entities flicker when I start to walk at night

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Rseding91
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Re: [0.12.10+] entities flicker when I start to walk at night

Post by Rseding91 »

kovarex wrote:
SuperSandro2000 wrote:I tried to catch it in a short video. I hope you can see it.
https://youtu.be/0MascwlEnY0
If you look close at the iron ore it flickers a bit as I zoom out. It's not a vey big issue for me but it annoys me a bit.
If you watch the video with speed 0.25, you can see something.
I set it at 0.25 speed and I'm still not seeing anything :\ Is there some part I'm meant to be looking at? It looks perfectly normal to me.
If you want to get ahold of me I'm almost always on Discord.

kovarex
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Re: [0.12.10+] entities flicker when I start to walk at night

Post by kovarex »

What I see is, that the light around the player flickers.

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SuperSandro2000
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Re: [0.12.10+] entities flicker when I start to walk at night

Post by SuperSandro2000 »

Maybe I'm a bit to accurate or something is wrong with my setup.

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Re: [0.12.10+] entities flicker when I start to walk at night

Post by CmdrKeen »

does this issue show up on the solar panels?

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Re: [0.12.10+] entities flicker when I start to walk at night

Post by CmdrKeen »

the bug is from multisampling being turned off:

tracks are spaced 6 blocks apart, zoom is .2
antialias.jpg
antialias.jpg (26.67 KiB) Viewed 2790 times

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