While playing the game autosaved and suddenly crashed.
I have tried to restart the game multiple times after this, but it always crashes while starting the game, so i'm unable to play anymore
here is my log file:
log
I have attached the relevant autosave, that was created while crashing... Code: Select all
0.000 2024-11-20 13:12:24; Factorio 2.0.20 (build 80511, win64, steam, space-age)
0.001 Operating system: Windows 11 (build 22631)
0.000 Initializing Steam API.
0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Config path: C:/Users/uedii/AppData/Roaming/Factorio/config/config.ini
0.002 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/uedii/AppData/Roaming/Factorio [159883/237675MB]
0.002 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
0.051 System info: [CPU: AMD Ryzen 5 3600XT 6-Core Processor, 12 cores, RAM: 5282/16310 MB, page: 8927/33718 MB, virtual: 4352/134217727 MB, extended virtual: 0 MB]
0.076 Memory info:
0.076 [0]: Unknown CMK16GX4M2B3200C16 8192 MB 2133 MHz 1.2 v
0.076 [1]: Unknown CMK16GX4M2B3200C16 8192 MB 2133 MHz 1.2 v
0.102 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: de]
0.327 Video driver: windows
0.327 Available displays: 1
0.327 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2060 SUPER {0x05, [0,0], 1920x1080, 32bit, 165Hz}
0.381 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.544 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060 SUPER; id: 10de-1f06; driver: nvldumdx.dll 32.0.15.5599
0.544 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.544 [Local Video Memory] Budget: 7238MB, CurrentUsage: 6MB, Reservation: 0/3747MB
0.544 [Non-Local Vid.Mem.] Budget: 7491MB, CurrentUsage: 0MB, Reservation: 0/3873MB
0.544 Tiled resources: Tier 2
0.544 Unified Memory Architecture: No
0.544 BGR 565 Supported: Yes
0.544 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.545 Graphics settings preset: very-high
0.545 Dedicated video memory size 8006 MB
0.616 Desktop composition is active.
0.616 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.616 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
0.647 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
0.800 Joystick device connected: instance: 0, Xbox One Controller
0.801 Game controller connected: instance: 0, Xbox One Controller, Xbox One Controller
0.891 Razer Chroma Controller initialized.
0.931 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
0.931 Info ModManager.cpp:434: FeatureFlag freezing = true
0.931 Info ModManager.cpp:434: FeatureFlag quality = true
0.931 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
0.931 Info ModManager.cpp:434: FeatureFlag segmented-units = true
0.931 Info ModManager.cpp:434: FeatureFlag space-travel = true
0.931 Info ModManager.cpp:434: FeatureFlag spoiling = true
0.956 Loading mod core 0.0.0 (data.lua)
1.153 Loading mod base 2.0.20 (data.lua)
2.873 Loading mod elevated-rails 2.0.20 (data.lua)
3.155 Loading mod quality 2.0.20 (data.lua)
3.322 Loading mod space-age 2.0.20 (data.lua)
7.499 Loading mod base 2.0.20 (data-updates.lua)
7.522 Loading mod quality 2.0.20 (data-updates.lua)
7.554 Loading mod space-age 2.0.20 (data-updates.lua)
7.706 Checksum for core: 2863993211
7.706 Checksum of base: 3548713318
7.706 Checksum of elevated-rails: 2929976872
7.706 Checksum of quality: 3484764141
7.706 Checksum of space-age: 1973748825
8.091 Prototype list checksum: 3872509593
8.152 Loading sounds...
17.420 Info PlayerData.cpp:68: Local player-data.json unavailable
17.420 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1732104301
17.772 Initial atlas bitmap size is 16384
17.794 Created an atlas bitmap (size 16384x16380) [none]
17.815 Created an atlas bitmap (size 16384x16384) [none]
17.842 Created an atlas bitmap (size 16384x16384) [none]
17.843 Created an atlas bitmap (size 16384x15420) [none]
17.844 Created an atlas bitmap (size 16384x8392) [decal]
17.849 Created an atlas bitmap (size 16384x16384) [low-object]
17.849 Created an atlas bitmap (size 4096x960) [low-object]
17.850 Created an atlas bitmap (size 16384x13440) [corpse-decay]
17.851 Created an atlas bitmap (size 16384x5596) [none]
17.851 Created an atlas bitmap (size 1676x79) [not-compressed]
17.851 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level]
17.858 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
17.859 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
17.859 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
17.859 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
17.859 Created an atlas bitmap (size 8192x2576) [mipmap]
17.860 Created an atlas bitmap (size 2048x1520) [mipmap]
17.860 Created an atlas bitmap (size 4096x3152) [mipmap]
17.860 Created an atlas bitmap (size 4096x3152) [mipmap]
17.861 Created an atlas bitmap (size 4096x3152) [mipmap]
17.861 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
17.862 Created an atlas bitmap (size 16384x6120) [alpha-mask]
17.890 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
17.896 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask]
17.896 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask]
17.896 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
17.897 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
17.897 Loading 3D bitmaps.
17.985 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
18.003 Parallel sprite loader initialized (threads: 11, bitmaps: 8228)
25.768 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0
D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEEE71527F)
00007FFEEE71527F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEEE68E886)
00007FFEEE68E886 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEEE71426E)
00007FFEEE71426E (ntdll): (filename not available): KiUserExceptionDispatcher
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\AtlasBuilder.cpp(685): AtlasBuilder::loadSprites
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\AtlasBuilder.cpp(1246): AtlasBuilder::tryLoadSpritesWithFallbackToMinimalMode
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\AtlasSystem.cpp(40): AtlasSystem::build
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\GlobalContext.cpp(572): GlobalContext::init
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\MainLoop.cpp(288): MainLoop::run
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Main.cpp(1357): fmain
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Main.cpp(1379): wmain
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEED3A259D)
00007FFEED3A259D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEEE6CAF38)
00007FFEEE6CAF38 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
27.906 Info CrashHandler.cpp:318: Executable CRC: 1438233420
27.906 D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe
27.906 C:\WINDOWS\SYSTEM32\ntdll.dll
27.906 C:\WINDOWS\System32\KERNEL32.DLL
27.906 C:\WINDOWS\System32\KERNELBASE.dll
27.906 C:\WINDOWS\System32\WLDAP32.dll
27.906 C:\WINDOWS\System32\ucrtbase.dll
27.906 D:\SteamLibrary\steamapps\common\Factorio\bin\x64\steam_api64.dll
27.906 C:\WINDOWS\System32\GDI32.dll
27.906 C:\WINDOWS\SYSTEM32\DNSAPI.dll
27.906 C:\WINDOWS\System32\ADVAPI32.dll
27.906 C:\WINDOWS\System32\win32u.dll
27.906 C:\WINDOWS\System32\msvcrt.dll
27.906 C:\WINDOWS\System32\gdi32full.dll
27.906 C:\WINDOWS\System32\msvcp_win.dll
27.906 C:\WINDOWS\System32\sechost.dll
27.906 C:\WINDOWS\System32\bcrypt.dll
27.906 C:\WINDOWS\System32\USER32.dll
27.906 C:\WINDOWS\System32\RPCRT4.dll
27.906 C:\WINDOWS\System32\ole32.dll
27.906 C:\WINDOWS\System32\SHELL32.dll
27.906 C:\WINDOWS\System32\combase.dll
27.906 C:\WINDOWS\System32\SHLWAPI.dll
27.906 C:\WINDOWS\SYSTEM32\WINMM.dll
27.906 C:\WINDOWS\System32\IMM32.dll
27.906 C:\WINDOWS\System32\OLEAUT32.dll
27.906 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4455_none_57fc69f8ce16b9dd\gdiplus.dll
27.906 C:\WINDOWS\System32\SETUPAPI.dll
27.906 C:\WINDOWS\System32\WS2_32.dll
27.906 C:\WINDOWS\System32\CRYPT32.dll
27.906 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
27.906 C:\WINDOWS\System32\WINTRUST.dll
27.906 C:\WINDOWS\System32\imagehlp.dll
27.906 C:\WINDOWS\SYSTEM32\VERSION.dll
27.906 C:\WINDOWS\SYSTEM32\cfgmgr32.DLL
27.906 C:\WINDOWS\System32\NSI.dll
27.906 C:\WINDOWS\SYSTEM32\MSASN1.dll
27.906 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
27.906 C:\WINDOWS\System32\PSAPI.DLL
27.906 C:\WINDOWS\SYSTEM32\windows.storage.dll
27.906 C:\WINDOWS\SYSTEM32\wintypes.dll
27.906 C:\WINDOWS\System32\SHCORE.dll
27.906 C:\WINDOWS\SYSTEM32\profapi.dll
27.906 C:\WINDOWS\SYSTEM32\kernel.appcore.dll
27.906 C:\Program Files (x86)\Steam\steamclient64.dll
27.906 C:\WINDOWS\SYSTEM32\Secur32.dll
27.906 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
27.906 C:\Program Files (x86)\Steam\tier0_s64.dll
27.906 C:\Program Files (x86)\Steam\vstdlib_s64.dll
27.906 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
27.906 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
27.907 C:\WINDOWS\System32\bcryptPrimitives.dll
27.907 C:\WINDOWS\System32\clbcatq.dll
27.907 C:\WINDOWS\SYSTEM32\amsi.dll
27.907 C:\WINDOWS\SYSTEM32\USERENV.dll
27.907 C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24090.11-0\MpOav.dll
27.907 C:\WINDOWS\system32\uxtheme.dll
27.907 C:\WINDOWS\SYSTEM32\mscms.dll
27.907 C:\WINDOWS\SYSTEM32\icm32.dll
27.907 C:\WINDOWS\SYSTEM32\hid.dll
27.907 C:\WINDOWS\SYSTEM32\DEVOBJ.dll
27.907 C:\WINDOWS\SYSTEM32\XInput1_4.dll
27.907 C:\WINDOWS\SYSTEM32\inputhost.dll
27.907 C:\WINDOWS\SYSTEM32\CoreMessaging.dll
27.907 C:\Windows\System32\dinput8.dll
27.907 C:\WINDOWS\SYSTEM32\ntmarta.dll
27.907 C:\Windows\System32\deviceaccess.dll
27.907 C:\Windows\System32\Windows.Gaming.Input.dll
27.907 C:\Windows\System32\twinapi.appcore.dll
27.907 C:\Windows\System32\ffbroker.dll
27.907 C:\WINDOWS\SYSTEM32\dxgi.dll
27.907 C:\WINDOWS\SYSTEM32\d3d11.dll
27.907 C:\WINDOWS\SYSTEM32\d3d9.dll
27.907 C:\WINDOWS\SYSTEM32\dwmapi.dll
27.907 C:\WINDOWS\SYSTEM32\dxcore.dll
27.907 C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
27.907 C:\WINDOWS\SYSTEM32\CRYPTSP.dll
27.907 C:\WINDOWS\System32\MSCTF.dll
27.907 C:\Windows\System32\Windows.System.UserDeviceAssociation.dll
27.907 C:\Windows\System32\usermgrproxy.dll
27.907 C:\WINDOWS\SYSTEM32\textinputframework.dll
27.907 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
27.907 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
27.907 C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
27.907 C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_23954e33c8a39da4\nvldumdx.dll
27.907 C:\WINDOWS\SYSTEM32\cryptnet.dll
27.907 C:\WINDOWS\SYSTEM32\wldp.dll
27.907 C:\WINDOWS\SYSTEM32\drvstore.dll
27.907 C:\WINDOWS\system32\rsaenh.dll
27.907 C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_23954e33c8a39da4\nvgpucomp64.dll
27.907 C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_23954e33c8a39da4\Display.NvContainer\NvMessageBus.dll
27.907 C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_23954e33c8a39da4\nvwgf2umx.dll
27.907 C:\WINDOWS\SYSTEM32\POWRPROF.dll
27.907 C:\WINDOWS\SYSTEM32\UMPDC.dll
27.908 C:\WINDOWS\SYSTEM32\dcomp.dll
27.908 C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_23954e33c8a39da4\nvd3dumx.dll
27.908 C:\WINDOWS\System32\MMDevApi.dll
27.908 C:\WINDOWS\SYSTEM32\avrt.dll
27.908 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
27.908 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
27.908 C:\Windows\System32\Windows.UI.dll
27.908 C:\WINDOWS\system32\explorerframe.dll
27.908 C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll
27.908 C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
27.908 C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
27.908 C:\WINDOWS\SYSTEM32\MSVCP140.dll
27.908 C:\WINDOWS\SYSTEM32\CONCRT140.dll
27.908 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
51.659 Error CrashHandler.cpp:270: Heap validation: success.
51.660 Creating crash dump.
51.875 CrashDump success
- _autosave2.tmp.zip
- (18.4 MiB) Downloaded 12 times