I did not have the same issue with 0.16
log:
Code: Select all
0.000 2019-03-06 05:54:20; Factorio 0.17.5 (build 43269, linux64, steam)
0.112 Operating system: Linux (Ubuntu 16.04)
0.112 Program arguments: "/media/data/SteamLibrary/steamapps/common/Factorio/bin/x64/factorio"
0.112 Read data path: /media/data/SteamLibrary/steamapps/common/Factorio/data
0.112 Write data path: /home/stefan/.factorio [23043/40189MB]
0.112 Binaries path: /media/data/SteamLibrary/steamapps/common/Factorio/bin
0.230 System info: [CPU: AMD Phenom(tm) II X6 1090T Processor, 6 cores, RAM: 16045 MB]
0.230 Environment: DISPLAY=:0.0, WAYLAND_DISPLAY=<unset>
0.230 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.340 Available displays: 2
0.340 [0]: DELL U2412M 24" - {[1680,0], 1920x1200, SDL_PIXELFORMAT_RGB888, 60Hz}
0.340 [1]: SyncMaster 22" - {[0,0], 1680x1050, SDL_PIXELFORMAT_RGB888, 60Hz}
0.445 Initialised OpenGL:[1] GeForce GTX 560/PCIe/SSE2; driver: 3.3.0 NVIDIA 384.130
0.445 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
0.445 [Version] 3.3
0.668 Graphics settings preset: medium-with-low-vram
0.668 Dedicated video memory size 1024 MB
0.668 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: low-quality]
0.668 [Max load threads: 32] [Max texture size: 4096] [Tex.Stream.: 1] [Low quality rotation: 1]
1.798 Loading mod core 0.0.0 (data.lua)
2.123 Loading mod base 0.17.5 (data.lua)
3.994 Loading mod base 0.17.5 (data-updates.lua)
4.158 Checksum for core: 3928040144
4.158 Checksum of base: 3918046970
5.074 Loading sounds...
5.883 Info PlayerData.cpp:69: Local player-data.json unavailable
5.883 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551766235
6.273 Initial atlas bitmap size is 4096
6.282 Created atlas bitmap 4096x4096 [none]
6.287 Created atlas bitmap 4096x4096 [none]
6.294 Created atlas bitmap 4096x4068 [none]
6.299 Created atlas bitmap 4096x4092 [none]
6.305 Created atlas bitmap 4096x4096 [none]
6.312 Created atlas bitmap 4096x4088 [none]
6.312 Created atlas bitmap 4096x300 [none]
6.312 Created atlas bitmap 4096x1952 [decal]
6.313 Created atlas bitmap 4096x3824 [low-object]
6.313 Created atlas bitmap 4096x2000 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
6.323 Created atlas bitmap 4096x4064 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
6.324 Created atlas bitmap 4096x4000 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
6.324 Created atlas bitmap 4096x416 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
6.324 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
6.324 Created atlas bitmap 4096x1392 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
6.324 Created atlas bitmap 4096x836 [alpha-mask]
6.330 Created atlas bitmap 4096x4084 [shadow, linear-magnification, alpha-mask]
6.334 Created atlas bitmap 4096x4092 [shadow, linear-magnification, alpha-mask]
6.342 Created atlas bitmap 4096x4080 [shadow, linear-magnification, alpha-mask]
6.342 Created atlas bitmap 4096x560 [shadow, linear-magnification, alpha-mask]
6.343 Created atlas bitmap 4096x1296 [shadow, mipmap, linear-magnification, alpha-mask]
6.407 Created virtual atlas pages 4096x4096x2
6.429 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
19.634 Parallel Sprite Loader initialized (threads: 5)
24.606 Sprites loaded
24.636 Generated mipmaps for atlas of size 4096x3824
24.655 Generated mipmaps for atlas of size 4096x2000
24.675 Generated mipmaps for atlas of size 4096x4064
24.697 Generated mipmaps for atlas of size 4096x4000
24.713 Generated mipmaps for atlas of size 4096x416
24.731 Generated mipmaps for atlas of size 4096x1600
24.750 Generated mipmaps for atlas of size 4096x1392
24.760 Generated mipmaps for atlas of size 4096x1296
24.789 Generated mipmaps for virtual atlas of size 4096x8192
24.806 Custom inputs active: 0
25.014 Factorio initialised
34.919 Loading map /home/stefan/.factorio/saves/_autosave3.zip: 3387698 bytes.
34.977 Loading Level.dat: 4045890 bytes.
34.989 Info Scenario.cpp:147: Map version 0.17.5-1
35.193 Loading script.dat: 328 bytes.
35.205 Checksum for script /home/stefan/.factorio/temp/currently-playing/control.lua: 1848333929
337.080 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
338.064 Info AppManagerStates.cpp:1776: Saving finished
638.102 Info AppManager.cpp:266: Saving to _autosave2 (blocking).
638.642 Info AppManagerStates.cpp:1776: Saving finished
938.719 Info AppManager.cpp:266: Saving to _autosave3 (blocking).
939.276 Info AppManagerStates.cpp:1776: Saving finished
1239.319 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
1239.900 Info AppManagerStates.cpp:1776: Saving finished
1395.919 Info GlobalContext.cpp:678: Waiting for child processes to exit:
1396.112 Steam API shutdown.
1396.163 Goodbye