1333.486 Resuming game state
1446.691 Info BlueprintShelf.cpp:683: Saving blueprint storage.
2574.627 d3d_create_textures: Unable to create video texture.
2574.703 Error ParallelScenarioSaver.cpp:70: Failed to save preview picture: Unable to create sprite (1280X960) probably not enough of video memory.
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF7730D84AC)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF7730D84AC)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF7730D84AC)
00007FF7730D84AC ((module-name not available)): (filename not available): (function-name not available)
2581.375 Error CrashHandler.cpp:123: Map tick at moment of crash: 993601
- CPU: i3-4005U
- GPU: Intel HD 4400
- RAM: 12GB
- Windows 10 64 Bits
log in text form
Code: Select all
0.008 2017-12-06 16:17:21; Factorio 0.15.40 (build 30950, win64, steam)
0.008 Operating system: Windows 10 (version 1709)
0.008 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.009 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.009 Write data path: C:/Users/matth/AppData/Roaming/Factorio
0.009 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.149 System info: [CPU: Intel(R) Core(TM) i3-4005U CPU @ 1.70GHz, 4 cores, RAM: 12208MB]
0.151 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 80%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.155 Available display adapters: 2
0.156 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics Family {0x8000005, [0,0], 1920x1080, 32bit, 59Hz}
0.156 [1]: \\.\DISPLAY2 - Intel(R) HD Graphics Family {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
0.157 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.451 Initialised Direct3D:[0] Intel(R) HD Graphics Family; driver: igdumdim64.dll 20.19.15.4624
0.485 Video memory size (dedicated video/dedicated system/shared system/available): 112/0/2048/2152 MB
0.608 DSound: Starting _dsound_update thread
0.609 DSound: Enter _dsound_update; tid=6664
0.609 Device reset internal.
0.618 Desktop composition is active.
0.618 Graphics settings preset: medium
0.623 Graphics options: [Graphics quality: low] [Video memory usage: all] [Light scale: 25%] [DXT: auto] [Shader: 1]
1.735 Loading mod settings rso-mod 3.4.8 (settings.lua)
1.875 Loading mod settings long-reach 0.0.8 (settings.lua)
2.348 Loading mod core 0.0.0 (data.lua)
2.756 Loading mod base 0.15.40 (data.lua)
5.135 Loading mod rso-mod 3.4.8 (data.lua)
5.239 Loading mod auto-research 3.5.0 (data.lua)
5.334 Loading mod base 0.15.40 (data-updates.lua)
5.431 Loading mod rso-mod 3.4.8 (data-updates.lua)
5.503 Loading mod auto-research 3.5.0 (data-final-fixes.lua)
5.620 Checksum for core: 3865022077
5.621 Checksum of base: 1503927233
5.622 Checksum of rso-mod: 1802896012
5.623 Checksum of auto-research: 1568893371
5.627 Checksum of long-reach: 3995667697
6.696 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1512498172
6.696 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1512498172
7.364 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
7.378 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
7.422 Initial atlas bitmap size is 8192
7.434 Created atlas bitmap 8192x7044
7.435 Created atlas bitmap 8192x2034
7.476 Created atlas bitmap 4096x2692
7.528 Created atlas bitmap 4096x3256
7.548 Created atlas bitmap 4096x1384
69.013 Sprites loaded
69.013 Convert atlas 4096x2692 to: compressed
71.083 Convert atlas 4096x3256 to: compressed
72.448 Convert atlas 4096x1384 to: compressed
75.275 Loading sounds...
96.046 Custom inputs active: 1
96.223 Factorio initialised
332.290 Loading map C:\Users\matth\AppData\Roaming\Factorio\saves\new game.zip: 4496523 bytes.
333.350 Loading Level.dat: 10351030 bytes.
333.359 Info Scenario.cpp:135: Map version 0.15.40-0
334.781 Info BlueprintLibrary.cpp:226: Loaded library shelves:
334.782 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 55; timestamp = 1512316806; records: (id: 65535, 54; label: "Utils", preview: false, empty: false; book [id: 65535, 0; label: "", preview: false, empty: false] [id: 65535, 1; label: "", preview: false, empty: false] [id: 65535, 2; label: "", preview: false, empty: false] [id: 65535, 3; label: "1-4-1 Loading", preview: false, empty: false] [id: 65535, 4; label: "1-4-1 Unloading", preview: false, empty: false] [id: 65535, 5; label: "1/14/32 Steam Powerplant with Hot Water Storage", preview: false, empty: false] [id: 65535, 6; label: "All-In-One Iron Offloading, Smelting, Storage Buffer", preview: false, empty: false] [id: 65535, 7; label: "Ammunition", preview: false, empty: false] [id: 65535, 8; label: "Assembly line to basic items", preview: false, empty: false] [id: 65535, 9; label: "Basic Modelus GB", preview: false, empty: false] [id: 65535, 10; label: "Better steel furnace layout", preview: false, empty: false] [id: 65535, 11; label: "Blue Circuit Basic", preview: false, empty: false] [id: 65535, 12; label: "Chest Production", preview: false, empty: false] [id: 65535, 13; label: "Cooper", preview: false, empty: false] [id: 65535, 14; label: "Early production of basic items", preview: false, empty: false] [id: 65535, 15; label: "Early production of rail items", preview: false, empty: false] [id: 65535, 16; label: "Equalize Petroleum", preview: false, empty: false] [id: 65535, 17; label: "Furnace Eletric 1", preview: false, empty: false] [id: 65535, 18; label: "Furnace Eletric 2", preview: false, empty: false] [id: 65535, 19; label: "Furnace Setup (Arumba)", preview: false, empty: false] [id: 65535, 20; label: "Gas", preview: false, empty: false] [id: 65535, 21; label: "Green Circuit Basic", preview: false, empty: false] [id: 65535, 22; label: "Inserters", preview: false, empty: false] [id: 65535, 23; label: "Iron", preview: false, empty: false] [id: 65535, 24; label: "Laboratorio", preview: false, empty: false] [id: 65535, 25; label: "Laser Build", preview: false, empty: false] [id: 65535, 26; label: "MK3 Solar Build Machines", preview: false, empty: false] [id: 65535, 27; label: "Mk3 Solar Build", preview: false, empty: false] [id: 65535, 28; label: "Oil Split", preview: false, empty: false] [id: 65535, 29; label: "Plastic", preview: false, empty: false] [id: 65535, 30; label: "Power W/ Robots", preview: false, empty: false] [id: 65535, 31; label: "Radar Train", preview: false, empty: false] [id: 65535, 32; label: "Rail Roundabout - Correct Signalling for Free Flowing Traffic", preview: false, empty: false] [id: 65535, 33; label: "Red Circuit Standart", preview: false, empty: false] [id: 65535, 34; label: "Roboport 2x2", preview: false, empty: false] [id: 65535, 35; label: "Roboport 2x3", preview: false, empty: false] [id: 65535, 36; label: "Roboport 3x3", preview: false, empty: false] [id: 65535, 37; label: "Rocket Itens", preview: false, empty: false] [id: 65535, 38; label: "Simple Extensible Early Game Bot Production", preview: false, empty: false] [id: 65535, 39; label: "Simple Oil Exporter", preview: false, empty: false] [id: 65535, 40; label: "Simple Oil Importer", preview: false, empty: false] [id: 65535, 41; label: "Smelting MK1", preview: false, empty: false] [id: 65535, 42; label: "Smelting MK1 expand", preview: false, empty: false] [id: 65535, 43; label: "Smelting MK2", preview: false, empty: false] [id: 65535, 44; label: "Smelting MK3", preview: false, empty: false] [id: 65535, 45; label: "Stack Basic", preview: false, empty: false] [id: 65535, 46; label: "Steel", preview: false, empty: false] [id: 65535, 47; label: "Straight Segment of a Wall", preview: false, empty: false] [id: 65535, 48; label: "Tileable 30x16 Cracking Refinery 5_1_7", preview: false, empty: false] [id: 65535, 49; label: "Unloading With Buffer", preview: false, empty: false] [id: 65535, 50; label: "Uranium Loading", preview: false, empty: false] [id: 65535, 51; label: "Uranium Processing with Unloading", preview: false, empty: false] [id: 65535, 52; label: "Uranium Unloading", preview: false, empty: false] [id: 65535, 53; label: "YRB Belt Complex", preview: false, empty: false])
334.785 Info BlueprintLibrary.cpp:796: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1512491114; records:
334.894 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1512491169; records:
334.897 Loading script.dat: 12593 bytes.
334.986 Checksum for script C:/Users/matth/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 282129324
335.053 Checksum for script __rso-mod__/control.lua: 2419867479
335.063 Checksum for script __auto-research__/control.lua: 3732426109
335.068 Checksum for script __long-reach__/control.lua: 148492066
423.988 Info BlueprintShelf.cpp:683: Saving blueprint storage.
911.656 Supending game state
911.703 Entering tutorial: [base]trains-basics
911.793 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-03-03_Factorio_0.15.0.json
911.845 Info BlueprintLibrary.cpp:226: Loaded library shelves:
911.846 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1512574353; records:
911.849 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1512573865; records:
911.850 Applying migration: Base Mod: 2017-02-23_Factorio_0.15.0.lua
911.866 Applying migration: Base Mod: 2017-03-01_Factorio_0.15.0.lua
911.875 Applying migration: Base Mod: 2017-03-18_Factorio_0.15.0.lua
911.888 Applying migration: Base Mod: 2017-04-19_Factorio_0.15.0.lua
911.899 Applying migration: Base Mod: 2017-04-26_Factorio_0.15.3.lua
913.207 Loading Level.dat: 333529 bytes.
913.207 Info Scenario.cpp:135: Map version 0.15.40-0
913.240 Info BlueprintLibrary.cpp:226: Loaded library shelves:
913.241 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1512574353; records:
913.244 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1512573865; records:
913.271 Checksum for script C:/Users/matth/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 3784469339
913.298 Checksum for script __rso-mod__/control.lua: 2419867479
913.303 Checksum for script __auto-research__/control.lua: 3732426109
913.305 Checksum for script __long-reach__/control.lua: 148492066
913.347 Script @__rso-mod__/control.lua:1707: RSO: Updated resource configurations
1038.414 Info BlueprintShelf.cpp:683: Saving blueprint storage.
1038.489 Resuming game state
1041.799 Supending game state
1041.799 Entering tutorial: [base]trains-ghost-rail-planner
1041.853 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-03-03_Factorio_0.15.0.json
1041.892 Info BlueprintLibrary.cpp:226: Loaded library shelves:
1041.892 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1512574483; records:
1041.896 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1512574480; records:
1041.897 Applying migration: Base Mod: 2017-02-23_Factorio_0.15.0.lua
1041.904 Applying migration: Base Mod: 2017-03-01_Factorio_0.15.0.lua
1041.906 Applying migration: Base Mod: 2017-03-18_Factorio_0.15.0.lua
1041.911 Applying migration: Base Mod: 2017-04-19_Factorio_0.15.0.lua
1041.914 Applying migration: Base Mod: 2017-04-26_Factorio_0.15.3.lua
1042.960 Loading Level.dat: 335047 bytes.
1042.960 Info Scenario.cpp:135: Map version 0.15.40-0
1042.994 Info BlueprintLibrary.cpp:226: Loaded library shelves:
1042.994 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1512574483; records:
1042.998 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1512574480; records:
1043.018 Checksum for script C:/Users/matth/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 1560118060
1043.044 Checksum for script __rso-mod__/control.lua: 2419867479
1043.048 Checksum for script __auto-research__/control.lua: 3732426109
1043.050 Checksum for script __long-reach__/control.lua: 148492066
1043.055 Script @__rso-mod__/control.lua:1707: RSO: Updated resource configurations
1048.085 Info BlueprintShelf.cpp:683: Saving blueprint storage.
1048.139 Resuming game state
1099.434 Supending game state
1099.436 Entering tutorial: [base]trains-stations
1099.536 Info BlueprintLibrary.cpp:226: Loaded library shelves:
1099.537 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1489072550; records:
1099.555 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1512574489; records:
1099.556 Applying migration: Base Mod: 2017-03-18_Factorio_0.15.0.lua
1099.561 Applying migration: Base Mod: 2017-04-19_Factorio_0.15.0.lua
1099.564 Applying migration: Base Mod: 2017-04-26_Factorio_0.15.3.lua
1100.814 Loading Level.dat: 425879 bytes.
1100.815 Info Scenario.cpp:135: Map version 0.15.40-0
1100.877 Info BlueprintLibrary.cpp:226: Loaded library shelves:
1100.877 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1489072550; records:
1100.882 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1512574489; records:
1100.906 Checksum for script C:/Users/matth/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 1851799587
1100.945 Checksum for script __rso-mod__/control.lua: 2419867479
1100.951 Checksum for script __auto-research__/control.lua: 3732426109
1100.953 Checksum for script __long-reach__/control.lua: 148492066
1100.955 Script @__rso-mod__/control.lua:1707: RSO: Updated resource configurations
1206.343 Info BlueprintShelf.cpp:683: Saving blueprint storage.
1206.406 Resuming game state
1212.367 Supending game state
1212.368 Entering tutorial: [base]trains-stations
1212.429 Info BlueprintLibrary.cpp:226: Loaded library shelves:
1212.430 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1489072550; records:
1212.435 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1512574648; records:
1212.436 Applying migration: Base Mod: 2017-03-18_Factorio_0.15.0.lua
1212.443 Applying migration: Base Mod: 2017-04-19_Factorio_0.15.0.lua
1212.446 Applying migration: Base Mod: 2017-04-26_Factorio_0.15.3.lua
1212.681 Loading Level.dat: 425879 bytes.
1212.681 Info Scenario.cpp:135: Map version 0.15.40-0
1212.727 Info BlueprintLibrary.cpp:226: Loaded library shelves:
1212.727 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1489072550; records:
1212.731 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1512574648; records:
1212.759 Checksum for script C:/Users/matth/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 1851799587
1212.791 Checksum for script __rso-mod__/control.lua: 2419867479
1212.797 Checksum for script __auto-research__/control.lua: 3732426109
1212.800 Checksum for script __long-reach__/control.lua: 148492066
1212.802 Script @__rso-mod__/control.lua:1707: RSO: Updated resource configurations
1333.426 Info BlueprintShelf.cpp:683: Saving blueprint storage.
1333.486 Resuming game state
1446.691 Info BlueprintShelf.cpp:683: Saving blueprint storage.
2574.627 d3d_create_textures: Unable to create video texture.
2574.703 Error ParallelScenarioSaver.cpp:70: Failed to save preview picture: Unable to create sprite (1280X960) probably not enough of video memory.
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF7730D84AC)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF7730D84AC)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF7730D84AC)
00007FF7730D84AC ((module-name not available)): (filename not available): (function-name not available)
2581.375 Error CrashHandler.cpp:123: Map tick at moment of crash: 993601
2581.376 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.