#1: A mod that adds 1 wood to every recipe in the game.
#2: A mod that periodically rotates a random storage tank.
(Joke) Bad Mod Ideas
- NotRexButCaesar
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Re: (Joke) Bad Mod Ideas
#3 a mod that randomly makes factorio noises while in the background so you get sidetracked while trying to work.
#4 a mod that plays cat noises and moves a little dot around on your screen so that your cat comes and jumps on your keyboard.
#4 a mod that plays cat noises and moves a little dot around on your screen so that your cat comes and jumps on your keyboard.
Last edited by NotRexButCaesar on Mon Mar 08, 2021 2:16 am, edited 1 time in total.
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Re: (Joke) Bad Mod Ideas
Cannot test right now, but must work with all mods:
Code: Select all
for recipe_name, recipe in pairs (data.raw.recipe) do
local handlers = recipe.normal and {recipe.normal, recipe.expensive} or {recipe}
for _, handler in pairs (handlers) do
if handler.ingredients then
table.insert (handler.ingredients, {"wood", 1})
end
end
end
Re: (Joke) Bad Mod Ideas
a mod that steals your bank account information and browsing history
- NotRexButCaesar
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Re: (Joke) Bad Mod Ideas
Mods can't do that. It is literally impossible for a mod to read data from outside factorio.
Ⅲ—Crevez, chiens, si vous n'étes pas contents!
Re: (Joke) Bad Mod Ideas
Could be possible by means of social engineering. Make an interface where players can enter their bank account info. Most users would know that entering their data is something they shouldn't do, but I bet some would do it anyways, because they know that "it is literally impossible for a mod to read data from outside factorio", so what the heck. If anything has been entered, start a timer that will count down something like 24 hours real time, so people have a chance to forget they've entered their info on account of your mod (you won't get speed runners that way, but they wouldn't waste time on entering their data anyhow). When the timer has reached zero, "crash" the game by issuing an error() and dump a lot of cryptic data + the bank account info to the log. Advise users in the error message to send you the log file. Et voilà! You've got the data out of Factorio.AmericanPatriot wrote: ↑Thu Nov 05, 2020 6:02 amMods can't do that. It is literally impossible for a mod to read data from outside factorio.
![Smile :-)](./images/smilies/icon_e_smile.gif)
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!
Re: (Joke) Bad Mod Ideas
Pi-C wrote: ↑Thu Nov 05, 2020 2:58 pmCould be possible by means of social engineering. Make an interface where players can enter their bank account info. Most users would know that entering their data is something they shouldn't do, but I bet some would do it anyways, because they know that "it is literally impossible for a mod to read data from outside factorio", so what the heck. If anything has been entered, start a timer that will count down something like 24 hours real time, so people have a chance to forget they've entered their info on account of your mod (you won't get speed runners that way, but they wouldn't waste time on entering their data anyhow). When the timer has reached zero, "crash" the game by issuing an error() and dump a lot of cryptic data + the bank account info to the log. Advise users in the error message to send you the log file. Et voilà! You've got the data out of Factorio.AmericanPatriot wrote: ↑Thu Nov 05, 2020 6:02 amMods can't do that. It is literally impossible for a mod to read data from outside factorio.![]()
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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Re: (Joke) Bad Mod Ideas
#1 modification:
A mod that adds 2 woods to every recipe in the game, and produce 1 extra wood.
or even better
A mod that adds 2 woods to every recipe in the game, and produce 3 extra woods. Watch out, the more you do handcrafting, the heavier your bag pack becomes.
A mod that adds 2 woods to every recipe in the game, and produce 1 extra wood.
or even better
A mod that adds 2 woods to every recipe in the game, and produce 3 extra woods. Watch out, the more you do handcrafting, the heavier your bag pack becomes.
Re: (Joke) Bad Mod Ideas
This sounds like a topic for @boredelonmusk
https://bored.substack.com/
https://bored.substack.com/
Re: (Joke) Bad Mod Ideas
How did you know about my secret project? Or how do you mean I made the avatar-photo?NotRexButCaesar wrote: ↑Tue Nov 03, 2020 11:27 pm#4 a mod that plays cat noises and moves a little dot around on your screen so that your cat comes and jumps on your keyboard.
Cool suggestion: Eatable MOUSE-pointers.
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