"Factory layout testing mod"

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Lallante
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"Factory layout testing mod"

Post by Lallante »

This should be an easy mod to create. Effectively all it would need is:

1. Full research from outset.
2. Manual crafting of all items - recipes set to nothing and 0s (or if that isnt possible, say, 1 coal/0.1s for a stack of 50)

and as a bonus if possible:

3. A new item that loads and unloads fully compressed belts (like talked about in last weeks friday devblog). This would allow proper throughput testing.

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Krayt
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Re: "Factory layout testing mod"

Post by Krayt »

1.

Code: Select all

game.local_player.force.enable_all_technologies()
This should the trick here

2. viewtopic.php?f=25&t=21268
This could be more difficult to do than it sounds, but in this thread there has been a suggestion taht some mod produces air from nothing.

To the third I can't add anything.

Greetings
Krayt

shakeh
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Re: "Factory layout testing mod"

Post by shakeh »

Testmode mod allows you to enable all tech & obtain any items of any amount.
viewforum.php?f=46

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