multiplayer game mode idea

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dakenho
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multiplayer game mode idea

Post by dakenho »

So I had a thought for a game mode that would seem to work well with factorio

So the idea is based on a railroad tycoon II mission the idea was you had to move goods around to various provinces on the map to improve your military score there, if your combined opponent score for adjacent territories beat your score, you lost the province. The idea could work the same for factorio, divide up a small map into several small areas that contain a score value for each player and a hub for delivering stuff (or have a bug building that can be built), when ever a player delivers a specific type of good their score goes up (ie bullets = 1, oil = 0.3m repair, kits = z.y) if their score beats their opponents score by a certain amount for a set amount of time they gain control of near by areas.
Last edited by ssilk on Wed Dec 09, 2015 5:20 pm, edited 1 time in total.
Reason: corrrected misspelling of title

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ssilk
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Re: multiplayer game mode idea

Post by ssilk »

What you describe is a mod, cause it completely changes the Factorio gameplay. Do you want me to move this to mod-suggestions?
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dakenho
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Re: multiplayer game mode idea

Post by dakenho »

well technically you probably should
maybe the take away suggestion for this should be:

1. It would be nice if the developers finished the game with multiple game modes (or perhaps something for post release)
2. including mods that the community made or source game mode ideas from the mod suggestion form
3. something like this could make a for an interesting campaign mission.

daniel34
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Re: multiplayer game mode idea

Post by daniel34 »

moved to Modding Discussions ‹ Ideas and Requests For Mods.

It is certainly possible to do this with a mod or user generated scenario.
I don't know what game modes the devs plan to include in the release, but if you have the Furnace Attendant tier or higher there already is the scenario pack with a few challenges other than sandbox mode.
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