Wider quickbar
Re: Wider quickbar
What styling do you use? UI looks different, it's easier to see borders, it would be useful during development.
Re: Wider quickbar
It's modded by myself and i'm planning to release it somewhen after Space Age release to avoid incompatibility issues.
I'm not a huge fan of the vanilla 3D-, Shadow-, Glow-things and wanted something flat (https://en.wikipedia.org/wiki/Flat_design).
I've attached it but it's not final.
There are also some debug shortcuts, which might be useful for you (especially removing shadows):
CTRL+F7 -> Remove Shadow
CTRL+F8 -> Remove Glow
And you probably already also know about CTRL+F5 and CTRL+F6.
I'm not a huge fan of the vanilla 3D-, Shadow-, Glow-things and wanted something flat (https://en.wikipedia.org/wiki/Flat_design).
I've attached it but it's not final.
There are also some debug shortcuts, which might be useful for you (especially removing shadows):
CTRL+F7 -> Remove Shadow
CTRL+F8 -> Remove Glow
And you probably already also know about CTRL+F5 and CTRL+F6.
- Attachments
-
- FlatDesignGUI_1.0.0.zip
- (114.03 KiB) Downloaded 18 times
Re: Wider quickbar
Almost ready. I'm going to experiment with dynamic resizing to check if it's more convenient then buttons but all basic functionalities are working.
- Attachments
-
- interface-mod_1.0.0.zip
- (44.66 KiB) Downloaded 17 times
Re: Wider quickbar
Dynamic resizing and aligning columns for whole toolbar, more convenient and no ugly buttons anymore. Now I need to work on performance, especially on updating current item count. It's strange that lua is so slow. I wonder if Factorio is not making some operations more expensive, not many things happen there after all.
- Attachments
-
- interface-mod_1.0.0.zip
- (39.85 KiB) Downloaded 11 times
Re: Wider quickbar
Big performance improvement, not perfect but decent time of items counting.
- Attachments
-
- interface-mod_1.0.0.zip
- (39.84 KiB) Downloaded 14 times
Re: Wider quickbar
Further performance improvements + highlighting held ghost. Done for today.
- Attachments
-
- interface-mod_1.0.0.zip
- (40.25 KiB) Downloaded 12 times
Re: Wider quickbar
Great performance improvement. Even with hundreds slots it takes roughly 1ms to sync count in toolbar with inventory.
Added scrollbar when toolbar is higher than screen.
Added crafting: (further improvement awaiting, I want those bindings to be configurable and also add binding for crafting a stack)
ctrl + left = 1
alt + left = 5
shift + left = all
When locked and there is no section with name longer than 3 letters minimum number of columns is 1 instead of 2 as previously was, if it's longer than 3 then minimum number of columns is 2.
Added scrollbar when toolbar is higher than screen.
Added crafting: (further improvement awaiting, I want those bindings to be configurable and also add binding for crafting a stack)
ctrl + left = 1
alt + left = 5
shift + left = all
When locked and there is no section with name longer than 3 letters minimum number of columns is 1 instead of 2 as previously was, if it's longer than 3 then minimum number of columns is 2.
- Attachments
-
- interface-mod_1.0.0.zip
- (45.42 KiB) Downloaded 14 times
Re: Wider quickbar
A lot of small improvements.
- Attachments
-
- 2024-10-02 175952.png (12 MiB) Viewed 422 times
-
- 2024-10-02 175945.png (2.56 MiB) Viewed 422 times
-
- toolbars-mod_1.0.0.zip
- (45.72 KiB) Downloaded 10 times
Re: Wider quickbar
Crafting controls:
Ctrl + left = 1
Ctrl + right = 5
Alt + left = stack
Alt + right = half stack
Shift + left = all
Shift + right = half all
Ctrl + left = 1
Ctrl + right = 5
Alt + left = stack
Alt + right = half stack
Shift + left = all
Shift + right = half all
Re: Wider quickbar
Released. Performance improved greatly since last posted here version.
https://mods.factorio.com/mod/toolbars-mod
https://mods.factorio.com/mod/toolbars-mod