Idea is simple....a mod that initializes after all other mods, loops through all the recipes, and replaces any liquid requirements with a barreled equivalent. For the long version....
Personally, I cannot stand pipework....you can't have them too close, you are limited by length and pressure to require pumps and tanks, and blah blah....it's just all tedious, plus in late game, everything is mostly done by a robot logistic network. Liquids are unable to join this network, for the most part, so you end up with asymmetric bases (with all liquids on one side), and it just looks awful. I would much rather just stick with items, and that's it.
So if you have a recipe:
2 lead plates, 1 plastic, 2 sulfuric acid -> 1 battery
Replace it with:
2 lead plates, 1 plastic, 2 bottles sulfuric acid -> 1 battery, 1 empty bottle
Also maybe have a couple conversions for compression, like 25 bottles of a liquid makes 1 barrel of that liquid and vice versa.
[Request] No liquids
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