Currently, the only reason I haven't touched 12.x at all is the time changer from ThunderGUI. For the sheer time it takes to process certain chains, this is a MASSIVE time saver for SP worlds.
As of this post, T-GUI is still 11.22 and I know very little LUA to try and update it myself.
ANY type of time/tick-rate changer
- Hinanawi-sama
- Burner Inserter
- Posts: 16
- Joined: Fri Jun 05, 2015 10:06 pm
- Contact:
Re: ANY type of time/tick-rate changer
SpeedButtons?
- Hinanawi-sama
- Burner Inserter
- Posts: 16
- Joined: Fri Jun 05, 2015 10:06 pm
- Contact:
Re: ANY type of time/tick-rate changer
More or less. Me being a technical player, I see it as a tick-rate modifier (increases/decreases the number of ticks per second, thus increasing/decreasing game simulation speed)
-
- Filter Inserter
- Posts: 478
- Joined: Sat Aug 23, 2014 11:43 pm
- Contact:
- Hinanawi-sama
- Burner Inserter
- Posts: 16
- Joined: Fri Jun 05, 2015 10:06 pm
- Contact: