[MOD 0.11.6][WIP] Fluid handling expansion

Topics and discussion about specific mods
Post Reply
User avatar
rk84
Filter Inserter
Filter Inserter
Posts: 556
Joined: Wed Feb 13, 2013 9:15 am
Contact:

[MOD 0.11.6][WIP] Fluid handling expansion

Post by rk84 » Wed Dec 17, 2014 3:51 pm

Experimental mod. Touches little bit of all entities with fluidboxes.
  • Makes storage tank "higher" then pipe => only pump can fill it up.
  • Adds Underground tank => only pump can empty it.
  • Adds multipurpose pump for better fluid control. Can control fluid amount, flow and temperature.
  • Includes tech and recipes
Download: fluid-handling-expansion_0.0.2.zip
fluid-handling-expansion.png
fluid-handling-expansion.png (528.78 KiB) Viewed 8780 times
Test mode
Searching Flashlight
[WIP]Fluid handling expansion
[WIP]PvP gamescript
[WIP]Rocket Express
Autofill: The torch has been pass to Nexela

Tinyboss
Fast Inserter
Fast Inserter
Posts: 205
Joined: Sun Nov 16, 2014 12:11 pm
Contact:

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Post by Tinyboss » Wed Dec 17, 2014 4:09 pm

This looks really great!

noudfrenken
Manual Inserter
Manual Inserter
Posts: 3
Joined: Mon Dec 15, 2014 12:34 pm
Contact:

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Post by noudfrenken » Wed Dec 17, 2014 6:51 pm

Looks beautifull!

Would this be compatible with mods like Bob's ligistics mod and/or Liquid station mod & Rail tanker mod?
For example, would it make all 4 versions of the storage tank "higher", or just create a new recipe for another storage tank?

User avatar
rk84
Filter Inserter
Filter Inserter
Posts: 556
Joined: Wed Feb 13, 2013 9:15 am
Contact:

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Post by rk84 » Thu Dec 18, 2014 9:59 am

Thanks. I have not think mod compatibility yet. Just experimenting modding possibilities with fluidboxes. I will take a look of those mods.

Edit: After quick look I think I can make it compatible.
Test mode
Searching Flashlight
[WIP]Fluid handling expansion
[WIP]PvP gamescript
[WIP]Rocket Express
Autofill: The torch has been pass to Nexela

noudfrenken
Manual Inserter
Manual Inserter
Posts: 3
Joined: Mon Dec 15, 2014 12:34 pm
Contact:

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Post by noudfrenken » Sat Dec 20, 2014 9:46 pm

rk84 wrote:Thanks. I have not think mod compatibility yet. Just experimenting modding possibilities with fluidboxes. I will take a look of those mods.

Edit: After quick look I think I can make it compatible.
Will you be trying to do something like that or will you continue expanding the mod as is?
if so, starting monday i have a couple days vacation so i could try my hand at creating a module that for example does this:
if bob's logistics is active, remove his storage tanks and replace with mk1 to mk4 versions of your higher and lower tanks. Should not be that hard since the basic framework for this already exists within your mod and bob's;)

User avatar
rk84
Filter Inserter
Filter Inserter
Posts: 556
Joined: Wed Feb 13, 2013 9:15 am
Contact:

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Post by rk84 » Sun Dec 21, 2014 12:22 am

I have added data-updates.lua that gives all storage-tanks more height. This bit of quick dump of what is underconstruction. I will be away for week.
fluid-handling-expansion
Test mode
Searching Flashlight
[WIP]Fluid handling expansion
[WIP]PvP gamescript
[WIP]Rocket Express
Autofill: The torch has been pass to Nexela

User avatar
Dariel92
Inserter
Inserter
Posts: 41
Joined: Mon Aug 25, 2014 1:25 pm
Contact:

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Post by Dariel92 » Thu Jan 01, 2015 2:17 pm

RU: У меня странная проблема из-за этого мода - после того как я его поставил все остальные танкеры перестали заполняться вовсе, или заполняются лишь на 1000 литров. Как это исправить?
EN: I have a strange problem because this mod after I put all the rest of the tankers stopped to fill up at all, or filled only 1000 liters. How to fix it?

User avatar
rk84
Filter Inserter
Filter Inserter
Posts: 556
Joined: Wed Feb 13, 2013 9:15 am
Contact:

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Post by rk84 » Thu Jan 01, 2015 4:45 pm

Dariel92 wrote:RU: У меня странная проблема из-за этого мода - после того как я его поставил все остальные танкеры перестали заполняться вовсе, или заполняются лишь на 1000 литров. Как это исправить?
EN: I have a strange problem because this mod after I put all the rest of the tankers stopped to fill up at all, or filled only 1000 liters. How to fix it?
Did you use pump to fill tank? Was the pump connected directly to tank? Mayby you can post picture of your setup?
Test mode
Searching Flashlight
[WIP]Fluid handling expansion
[WIP]PvP gamescript
[WIP]Rocket Express
Autofill: The torch has been pass to Nexela

User avatar
Dariel92
Inserter
Inserter
Posts: 41
Joined: Mon Aug 25, 2014 1:25 pm
Contact:

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Post by Dariel92 » Fri Jan 02, 2015 5:22 am

rk84 wrote:Did you use pump to fill tank? Was the pump connected directly to tank? Mayby you can post picture of your setup?
RU: я думал что насосы нужны лишь для танкеров из этого мода.
EN: I thought that the pumps needed only for tankers of this mod.

Post Reply

Return to “Mods”

Who is online

Users browsing this forum: nitro_hedgehog