You can see it here:
Edit: The simplest way to try it out is to download a zip file from github ( https://github.com/bluecube/factorio-hi ... master.zip ), unzip it into the mods directory and rename the top-level directory from "factorio-highcontrast-master" to "highcontrast".Readme wrote:This mod overrides some of the graphics from Factorio base mod with simple 2D boxes.
All of the graphics is generated, based on icons for the entities in base mod.
To regenerate it run `./generate.lua <path_to_factorio_data_directory>`.
Denpends on lua-gd for graphics generation.
Currently, this is only a little more then an idea and it needs a lot of work.
Also the code is not as nice as it should be. This is my first lua program and I'm
still getting the hang of the language
If you want to change anything, please make a pull request, I'll be happy to merge it.