Version 0.15.37

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FactorioBot
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Version 0.15.37

Post by FactorioBot »

Bugfixes
  • Fixed false positives in detection of crashes caused by incompatible version of RivaTuner Statistics Server.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
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coltonj96
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Re: Version 0.15.37

Post by coltonj96 »

Woot an update!
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Re: Version 0.15.37

Post by Matthias_Wlkp »

And now it's stable!
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Re: Version 0.15.37

Post by Cobaia »

We want .16 with performance improvements for megalomaniacs !! :)
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mexmer
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Re: Version 0.15.37

Post by mexmer »

does someone plays this on Riva 128 ZX, or why they need RivaTunner? :D
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Re: Version 0.15.37

Post by londonist »

Please! Make BIG update!
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olafthecat
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Re: Version 0.15.37

Post by olafthecat »

I want rivers and hydroelectric dams!
Gonna start playing again with 0.16 build.
That's all.
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Re: Version 0.15.37

Post by Ubertwink »

mexmer wrote:does someone plays this on Riva 128 ZX, or why they need RivaTunner? :D
I beleive it is a part of MSI Afterburner package.
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TRUEpicness
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Re: Version 0.15.37

Post by TRUEpicness »

ooooh this could be the last .15 update
1 more YouTube vid before bed *starts 24hr long vid*
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Re: Version 0.15.37

Post by JohnyDL »

I like to think there's a board up in Factorio inc offices where there's nothing but a tally, every time they see a prediction of when the next thing will come out or a demand for it to be the next thing they release add one mark to the tally and every day or every task they complete they remove a tally mark and only when the tally is 0 will they actually release it. (... kind of like the halflife 3 bot on Reddit that moves the halflife 3 release date back every time it sees a "halflife 3 confirmed" post in some subreddits.)

So yeah keep up the great work I'm eagerly waiting but at you're own speed Guys and Girls, I want it when it's perfect not because people are demanding it :D
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Re: Version 0.15.37

Post by Oktokolo »

JohnyDL wrote:I like to think there's a board up in Factorio inc offices where there's nothing but a tally, every time they see a prediction of when the next thing will come out or a demand for it to be the next thing they release add one mark to the tally and every day or every task they complete they remove a tally mark and only when the tally is 0 will they actually release it.
I am pretty sure, they will release .16 @ xmas!!111
:P
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Re: Version 0.15.37

Post by Klonan »

Oktokolo wrote:I am pretty sure, they will release .16 @ xmas!!111
:P
But which xmas? ;)
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Re: Version 0.15.37

Post by Jap2.0 »

Klonan wrote:
Oktokolo wrote:I am pretty sure, they will release .16 @ xmas!!111
:P
But which xmas? ;)
At the moment I'm hoping for some Christmas in the next decade. There's a chance my wish will be granted.
There are 10 types of people: those who get this joke and those who don't.
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Re: Version 0.15.37

Post by JohnyDL »

Xmas '16 of course (probably 2116 XD) though releasing for christmas would be horrid. Remember the first 2-3 weeks with all the bugs there's usually an update every day (sometimes twice or thrice a day) so putting that in the middle of prime vacation I want to be with my family time would be by design a horrible experience for all involved, by that logic I'd say november get the rush over before christmas or push it to late january and not have any stress over a christmas holiday.
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Re: Version 0.15.37

Post by Bauer »

Who said January? Not funny. ;-)
*can't wait*
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Oktokolo
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Re: Version 0.15.37

Post by Oktokolo »

Klonan wrote:
Oktokolo wrote:I am pretty sure, they will release .16 @ xmas!!111
:P
But which xmas? ;)
The oracle is pretty sure the release will happen around xmas this year. It might happen in another plane of the multiversum though. So not sure whether we have to send someone through the portal to actually get it.
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thecatlover1996
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Re: Version 0.15.37

Post by thecatlover1996 »

Oktokolo wrote:
Klonan wrote:
Oktokolo wrote:I am pretty sure, they will release .16 @ xmas!!111
:P
But which xmas? ;)
The oracle is pretty sure the release will happen around xmas this year. It might happen in another plane of the multiversum though. So not sure whether we have to send someone through the portal to actually get it.
Portal guns in Factorio 0.16 confirmed? ;)
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Re: Version 0.15.37

Post by Jap2.0 »

thecatlover1996 wrote:
Oktokolo wrote:
Klonan wrote:
Oktokolo wrote:I am pretty sure, they will release .16 @ xmas!!111
:P
But which xmas? ;)
The oracle is pretty sure the release will happen around xmas this year. It might happen in another plane of the multiversum though. So not sure whether we have to send someone through the portal to actually get it.
Portal guns in Factorio 0.16 confirmed? ;)
Yes, but not neccisarily in this plane of the multiverse.
There are 10 types of people: those who get this joke and those who don't.
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mexmer
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Re: Version 0.15.37

Post by mexmer »

thecatlover1996 wrote:
Oktokolo wrote:
Klonan wrote:
Oktokolo wrote:I am pretty sure, they will release .16 @ xmas!!111
:P
But which xmas? ;)
The oracle is pretty sure the release will happen around xmas this year. It might happen in another plane of the multiversum though. So not sure whether we have to send someone through the portal to actually get it.
Portal guns in Factorio 0.16 confirmed? ;)
why 0.16?
https://mods.factorio.com/mods/Bilka/Portals
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thecatlover1996
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Re: Version 0.15.37

Post by thecatlover1996 »

mexmer wrote:
thecatlover1996 wrote:
Oktokolo wrote:
Klonan wrote:
Oktokolo wrote:I am pretty sure, they will release .16 @ xmas!!111
:P
But which xmas? ;)
The oracle is pretty sure the release will happen around xmas this year. It might happen in another plane of the multiversum though. So not sure whether we have to send someone through the portal to actually get it.
Portal guns in Factorio 0.16 confirmed? ;)
why 0.16?
https://mods.factorio.com/mods/Bilka/Portals
I could've guessed that there's a mod for that. XD nice :D
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