Version 0.11.10

Information about releases and roadmap.
jakobeng1303
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Re: Version 0.11.10

Post by jakobeng1303 »

where do I have to change those values (mac)
BrinCaspian
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Re: Version 0.11.10

Post by BrinCaspian »

jakobeng1303 wrote:where do I have to change those values (mac)
I just downgraded to 11.9 until the actual mods are fixed. i wasn't experiencing any problems with that build on the Mac.
jakobeng1303
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Re: Version 0.11.10

Post by jakobeng1303 »

Ok. Then I'll do so as well
generalmek
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Re: Version 0.11.10

Post by generalmek »

interesting for what need multiplayer if players cant find team for playing?
DRBLN
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Re: Version 0.11.10

Post by DRBLN »

generalmek wrote:interesting for what need multiplayer if players cant find team for playing?
Guide for finding ppl for MP:
https://forums.factorio.com/forum/vie ... =53&t=7714

We have about 10-20 ppl, who play MP on daily basis.
HulkingUnicorn
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Re: Version 0.11.10

Post by HulkingUnicorn »

generalmek wrote:interesting for what need multiplayer if players cant find team for playing?
What exactly do you mean? That you can't find someone else to play with? That you can't form groups/teams/clans for PvP? That multiplayer is pointless without dedicated servers/public lobbies?

Addressed in order:
  • Play with friends or find others who look for someone to play with in forums etc.
  • Play PvE for now or use unofficial teams and your own rules (probably precludes automated defences). The game is under development and we can't expect all aspects of multiplayer (nor all other elements of the game) to be implemented and fully functioning. Keep in mind that the multiplayer is a fairly recent addition to the game; I'd expect such features to be added, though I don't recall seeing details of the planned multiplayer features in the roadmap. Perhaps you should make a separate topic to request such features if one doesn't already exist (please search first).
  • I'd at least expect a way for players to host their own servers and announce client hosted games to a master server to be added eventually. The lack of a server/hosted game browser doesn't in any way prevent you from organising sessions with others.
Disregard due to ninja-ing:
I haven't tried multiplayer myself, but people seem to cope playing cooperatively for now (bar the bugs the developers are squashing).
aklesey1
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Re: Version 0.11.10

Post by aklesey1 »

Very frequent crashes with loading save where i crafting items in hands when i saving game
Nickname on ModPortal - Naron79
FishSandwich
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Re: Version 0.11.10

Post by FishSandwich »

aklesey1 wrote:Very frequent crashes with loading save where i crafting items in hands when i saving game
Please make an official bug report with specs and steps to reproduce the bug.
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Re: Version 0.11.10

Post by kovarex »

aklesey1 wrote:Very frequent crashes with loading save where i crafting items in hands when i saving game
That seems like a handy clue.
I just tried to save the game while crafting many times and I didn't encounter any problem.

Does it happen in singleplayer or multiplayer or both?
Could you provide the corrupted save?

Edit: Is it manual saving or autosave, or both?
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Re: Version 0.11.10

Post by kovarex »

FishSandwich wrote:
aklesey1 wrote:Very frequent crashes with loading save where i crafting items in hands when i saving game
Please make an official bug report with specs and steps to reproduce the bug.
That would be best :)
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