Many thanks to all translation contributors and people who helped us to find the bugs.
Notes:
- We made some potentially unstable changes in the graphics core, so we are leaving the 0.2.6 version on the web as well.
- We changed the internal names of key bindings, so most of the custom key settings will be lost (reset to default)
- Warning icon for ammo turret without ammo (only visible by the owner).
- Contents of the inventory of ammo turret in the entity info (only visible by the owner).
- Contents of the Furnace, the Assembling machine and the Lab is visible in the entity info.
- Let the player change the map generator parameters when starting a new game.
- Changed standard stone resource frequency from Rare to Medium.
- Distance for building/mining/opening machines increased from 5 to 6.
- Added descriptions for some items (science pack, logistic robot/chests).
- Changed default key to enter vehicle to the Enter key.
- Lost bitmaps after resize on some systems (includes missing light).
- Crash when setting recipe of an Assembling Machine in the Map Editor.
- Crash when saving map editor after deleting active entities.
- Crash when mining logistic robots in pending state.
- Attacks in the freeplay were stucked after the first attack.
- Show ceiled value for health (so you should never see a unit with 0 health).
- Window to choose filter in the filter inserter was closed when something was crafted.
- Strange (teleport-like) behaviour on the transport belt turn in some cases.
- Eternal tooltip in the burner inserter.
- Eternal tooltip in the technology gui.
- Bugfix of a crash when clicking on bonuses in technology gui.
- Removed sources of several memory leaks.
- English - complete
- Czech - complete
- German - complete
- Russian - complete
- French - core game + level 01 of the demo(without tips and tricks)
- Italian - Core game and demo campaign
- Translation additions (in english everywhere now) (Map generator + map editor)