Actually, I'm a bit unsure now. If you would flip the pipe connections of the buildings, too, it may work. However, that pipe connection order currently is specified in the recipe and not the entity.Shingen wrote: ↑Fri Jan 08, 2021 10:26 pmit wouldn't match if you flipped EVERYTHING? are you sure?jodokus31 wrote: ↑Fri Jan 08, 2021 1:38 pmThat still wouldnt help with blueprints, because the Pipe Layout wouldnt matchpeternlewis wrote: ↑Fri Jan 08, 2021 7:10 am No, I meant you should be able to flip the chemical plant and the refinery in the same way you can rotate them.
Here is a mod for changing pipe layout: https://mods.factorio.com/mod/GDIW-updated
I know at least, that rail layouts are very problematic to flip, but that's another topic.
+1eradicator wrote: ↑Sat Jan 09, 2021 2:24 am TL;DR: I official request an advanced interface option "I know what i'm doing, just let me flip everything." option that just 180° rotates fluid-assemblers, pipes, etc and disables the smartness. (I thought the prevent-fluid-mixing saga told us a thing about smartness.)