I agree that new features should generally only be expected to be implemented in major releases (such as 0.17) and not minor releases (such as 0.16.26).PacifyerGrey wrote:This is a suggestion, namely a feature request.Tekky wrote:Also, it is inconsistent that filter inserters can be connected to the circuit network but the newly introduced filter splitters cannot. Therefore, it would be nice if this suggestion were implemented before 0.16 is declared stable.
These have nothing to do with game stability. Even less with defined release like 0.16. Devs might decide to change those or not. And definitely they won't oblige themselves to change it before 0.16 stable.
However, due to the fact that an inconsistency was introduced in an experimental version, I stated that "it would be nice" if this inconsistency were resolved before 0.16 went stable. I did not state that it "should" be resolved before 0.16 being declared stable. In fact, I would find it completely understandable it this feature were delayed until 0.17, especially since the feature would likely not be trivial to implement.
In contrast to that, I believe that the issue of walls sometimes not connecting to diagonal cliffs is an issue serious enough that it should be fixed before 0.16 is declared stable, because it concerns an already existing feature and could be classified as a bug, because it behaves in an unexpected and unintuitive way.