[1.1.32] Crash in TransportLine::tryToInsert

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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dkavolis
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[1.1.32] Crash in TransportLine::tryToInsert

Post by dkavolis »

Factorio crashed while placing roboport ghost but the log stacktrace shows TransportLine::tryToInsert. Could not reproduce the crash after reloading, no mods used.

Code: Select all

 567.472 Error CrashHandler.cpp:492: Exception Code: c0000005, Address: 0x00007ff6eabf80d2
ModuleBase: 0x00007ff6ea910000, ImageSize: 01d54000, RelativeAddress: 002e80d2
 567.472 Error CrashHandler.cpp:498: Access Violation: Read at address FFFFFFFFFFFFFFFF
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_autosave3.zip
(14.24 MiB) Downloaded 85 times
factorio-current.log
(11.01 KiB) Downloaded 93 times

Loewchen
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Re: [1.1.32] Crash in TransportLine::tryToInsert

Post by Loewchen »

See 97879.
If you experience multiple diverse crashes that you cannot reproduce it suggests a hardware issue.

dkavolis
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Re: [1.1.32] Crash in TransportLine::tryToInsert

Post by dkavolis »

I have got a couple more crashes relating to TransportLine, seems to be happening just by playing.
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crash3.zip
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crash3.log
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crash2.zip
(15.46 MiB) Downloaded 89 times
crash1.zip
(14.89 MiB) Downloaded 92 times
crash1.log
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crash2.log
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Klonan
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Re: [1.1.32] Crash in TransportLine::tryToInsert

Post by Klonan »

How often does it crash for you?
I let your factory run at 5x speed for a long time and no crashes

dkavolis
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Re: [1.1.32] Crash in TransportLine::tryToInsert

Post by dkavolis »

Those were all the crashes so far in a span of about ~10 hours, haven't had another in the last 11 hours of game time since.

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