[1.0.0] Setting .style.single_line = false on label breaks height calculation

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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Therenas
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[1.0.0] Setting .style.single_line = false on label breaks height calculation

Post by Therenas »

When you set single_line to false on a label, the game still considers the height of the label to be that of a single line of text, even if the actual text displayed gets spread over multiple lines. This breaks some situations, like when using vertically_stretchable empty-widgets to vertically center the label. It'll look like this. In appendix is a testmod demonstrating this issue.

(While trying this, I also noticed that the pushers in the example mod don't work at all when added directly to the frame, but that is easily worked around)
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testmod.zip
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Klonan
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Re: [1.0.0] Setting .style.single_line = false on label breaks height calculation

Post by Klonan »

I am afraid the situation is different than you describe:
Image

And I am afraid, that I will move this to pending, as I don't see the behavior as described

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Therenas
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Re: [1.0.0] Setting .style.single_line = false on label breaks height calculation

Post by Therenas »

The source of the issue might be wrong, but shouldn't the code I provided properly center the text in the frame?

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