[0.11.10] [slpwnd] MP game froze

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roy7
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[0.11.10] [slpwnd] MP game froze

Post by roy7 »

No autosave was written to the system, host (me) just froze up. Could hit ESC to get to the menu but after waiting a minute I went ahead and used Quit Game. At that moment's my friend's factorio.exe crashed. Log file is attached if that helps at all (log file from me as the host).

Edit: Actually, I'm assuming it was at an autosave point as it was shortly after we started and autosaving has been an issue in the past.

Edit: I'll upload the save game if it isn't too large. The autosave maybe did work. I didn't notice a new game time on it, but the timestamp in Windows shows it's a new file. If it matters, this game started in 11.8 and was never used in 11.7.

Edit: Save file too large, so sharing via sugarsync: https://www.sugarsync.com/pf/D013522_61197420_7557777

Edit: Changed topic to not mention autosave any more as it doesn't appear to be while saving, just while playing.
Attachments
factorio-current.zip
factorio-current log file
(2.13 KiB) Downloaded 149 times
Last edited by roy7 on Mon Jan 19, 2015 7:52 pm, edited 1 time in total.

kovarex
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Re: [0.11.10] MP game froze at autosave

Post by kovarex »

Hello I tried to reproduce the problem, but I couldn't do it so far.

The autosave works correctly for me (I can load it and everything seems to be working fine).

Did it happen again?
Did you do something special while the freeze happened?

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Re: [0.11.10] MP game froze at autosave

Post by kovarex »

So the game didn't really freeze. The game was responsive, just the multiplayer was somehow stopped right?

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Re: [0.11.10] MP game froze at autosave

Post by roy7 »

Yes exactly. However, once we quit out of the game sometimes Factorio will crash for one or the other of us when we try to start playing again. Exiting the program and restarting it always works fine. Loading the save game itself doesn't cause an issue.

In the ~3-4 hours I played with my friend the other night in our base that is growing bigger, the game froze like this maybe 3 times. Menu still works fine, it's just nothing happens in the game any more, time stops. :)

I didn't think to hit F5 or something like that to maybe get you more debugging info.

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Re: [0.11.10] MP game froze at autosave

Post by roy7 »

In a situation where time stops and the user interface still works, is there any debugging console commands or something I can do to assist?

OBAMA MCLAMA
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Re: [0.11.10] MP game froze at autosave

Post by OBAMA MCLAMA »

This sounds exactly like zoomy glitch, Can you guys zoom?

My related bug report> https://forums.factorio.com/forum/vie ... f=7&t=7311
When i stream twitch i always answer questions and try to help, come visit me.

roy7
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Re: [0.11.10] MP game froze at autosave

Post by roy7 »

OBAMA MCLAMA wrote:This sounds exactly like zoomy glitch, Can you guys zoom?

My related bug report> https://forums.factorio.com/forum/vie ... f=7&t=7311
Sounds like the same problem.

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Re: [0.11.10] MP game froze at autosave

Post by Alexivan »

Yeah, this is the problem we've been having, on all versions so far. Latest one is the most stable but still happens a lot on late game. But I can say that it freezes even when autosave frequency is set to never.

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Re: [0.11.10] [slpwnd] MP game froze

Post by slpwnd »


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Re: [0.11.10] [slpwnd] MP game froze

Post by roy7 »

slpwnd wrote:Please see the update at https://forums.factorio.com/forum/vie ... =29&t=7464

Thanks. I believe you meant 11.15 in your post though, not 11.5.

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