"Disable mods" GUI appears.
Make minor changes in mod code.
Select Restart
Game Crashes out
Code: Select all
Mods to be disabled:
• space-exploration
• Squeak Through
301.241 Info AppManager.cpp:1211: Restarting Factorio
301.241 Restarting for reason other than update. Setting execute permission skipped.
301.241 Info AppManager.cpp:1245: Executable path: /home/adrian/.steam/steam/steamapps/common/Factorio/bin/x64/factorio
301.390 Steam API shutdown.
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xb2fc98, 0xcfa1cd, 0x9e1369, 0x9fae5f, 0xf18c4d, 0xf18c82, 0xf19204, 0xf194fa, 0xfc4206, 0xfc4f70, 0xfc5fb3, 0xfc63ae, 0x52ee70, 0, 0x540d1e
308.034 Warning Logger.cpp:518: Symbols.size() == 22, usedSize == 14
#0 0x0000000000cfa1cd in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#1 0x00000000009e1369 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#2 0x00000000009fae5f in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#3 0x0000000000f18c4d in Logger::flush() at /tmp/factorio-build-MpOFGX/src/Util/Logger.cpp:558
#4 0x0000000000f18c82 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-MpOFGX/src/Util/Logger.cpp:544
#5 0x0000000000f19204 in Logging::flush() at /tmp/factorio-build-MpOFGX/src/Util/Logging.cpp:69
#6 0x0000000000f194fa in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::string const&) at /tmp/factorio-build-MpOFGX/src/Util/Logging.cpp:103
#7 0x0000000000fc4206 in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, char const*, ...) at /tmp/factorio-build-MpOFGX/src/Util/Logging.cpp:93
#8 0x0000000000fc4f70 in SubSpritePool::sweep() at /tmp/factorio-build-MpOFGX/src/Graphics/Sprite.cpp:48
#9 0x0000000000fc5fb3 in SubSpritePool::~SubSpritePool() at /tmp/factorio-build-MpOFGX/src/Graphics/Sprite.cpp:31
#10 0x0000000000fc63ae in Sprite::deletePool(SubSpritePool*) at /tmp/factorio-build-MpOFGX/src/Graphics/Sprite.cpp:66
#11 0x000000000052ee70 in GlobalContext::clearResources() at /tmp/factorio-build-MpOFGX/src/GlobalContext.cpp:846
#12 (nil) in GlobalContext::~GlobalContext() at /tmp/factorio-build-MpOFGX/src/GlobalContext.cpp:853
#13 0x0000000000540d1e in AppManager::restartApp(bool, std::vector<std::string, std::allocator<std::string> >) at /tmp/factorio-build-MpOFGX/src/AppManager.cpp:1260 (discriminator 1)
#14 (nil) in InModsLoadErrorGui::process(AppManager*) at /tmp/factorio-build-MpOFGX/src/AppManagerStates.cpp:3041
#15 (nil) in AppManager::process() at /tmp/factorio-build-MpOFGX/src/AppManager.cpp:234
#16 0x0000000100000000 in MainLoop::prePrepare() at /tmp/factorio-build-MpOFGX/src/MainLoop.cpp:530
#17 0x0000000000000001 in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) at /tmp/factorio-build-MpOFGX/src/MainLoop.cpp:632
#18 (nil) in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode) at /tmp/factorio-build-MpOFGX/src/MainLoop.cpp:377
#19 (nil) in main at /tmp/factorio-build-MpOFGX/src/Main.cpp:1359 (discriminator 3)
#20 0x0000000100000002 in ?? at ??:0
#21 (nil) in _start at ??:?
Stack trace logging done
313.651 Warning Logger.cpp:518: Symbols.size() == 17, usedSize == 13
313.651 Error Sprite.cpp:48: Attempting to sweep SubSpritePool while sub sprites are still being used.
Logger::writeStacktrace skipped.
313.651 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
315.396 Error CrashHandler.cpp:603: Received SIGSEGV
Logger::writeStacktrace skipped.
315.396 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.