[0.17.11] Drones ignoring trees when building rails

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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Maxwell_10MeV
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[0.17.11] Drones ignoring trees when building rails

Post by Maxwell_10MeV »

I have noticed that rarely when building rails with railsplanner drones can sometimes ignore the trees and not remove them before placing said rails.

It's a pretty small issue, since trains will ram through them anyway, but here it is anyway.
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2019-03-12 (1).png
2019-03-12 (1).png (2.77 MiB) Viewed 1719 times

Bilka
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Re: [0.7.11] Drones ignoring trees when building rails

Post by Bilka »

What mods are you using?
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Maxwell_10MeV
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Re: [0.17.11] Drones ignoring trees when building rails

Post by Maxwell_10MeV »

Bottleneck 0.10.0
LogisticTrainNetwork 1.10.2
SqueakThrough 1.3.0
Tapeline 0.3.0
electric-vehicles-lib-reborn 0.1.1
electric-vehicles-reborn 0.1.1
helmod 0.8.3
stdlib 1.0.2

SqeakThrough was installed after the screenshot was taken and I only noticed this tree now.

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TruePikachu
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Re: [0.17.11] Drones ignoring trees when building rails

Post by TruePikachu »

Are you able to upload a savefile?

In the offchance that this is a vanilla behaviour caused by chance alignment of a tree hitbox with the track collider, I'd vote to leave it in.

Maxwell_10MeV
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Re: [0.17.11] Drones ignoring trees when building rails

Post by Maxwell_10MeV »

Here it is. The afforementioned tree is marked on the map
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OldWorld.zip
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Rseding91
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Re: [0.17.11] Drones ignoring trees when building rails

Post by Rseding91 »

I took a look at the save and with squeek through installed it's obvious that it messed with stuff. But you say you didn't have it installed when this happened.

Without some way to reproduce it there's not much I can do.
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Re: [0.17.11] Drones ignoring trees when building rails

Post by Kirona »

I just encountered this as well, in 0.17.12 though. Maxwell, are you SURE this didn't happen with SqueakThrough already installed? I just tested on my save, and with SqueakThrough this happened, but with the mod disabled, the tree suddenly blocked both of the adjacent rail tiles from being rebuilt.

SqueakThrough enabled:
factorio_2019-03-15_00-31-40.png
factorio_2019-03-15_00-31-40.png (577.53 KiB) Viewed 1620 times
SqueakThrough disabled:
factorio_2019-03-15_00-40-10.png
factorio_2019-03-15_00-40-10.png (350.33 KiB) Viewed 1620 times
Edit: I've also submitted this as a bug on SqueakThrough's mod portal page.

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