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0.001 2019-03-05 23:31:58; Factorio 0.17.6 (build 43339, win64, steam)
0.001 Operating system: Windows 10 (version 1803)
0.002 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: D:/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/XXXXX/AppData/Roaming/Factorio [107130/213648MB]
0.002 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.008 System info: [CPU: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz, 8 cores, RAM: 7749/16351 MB, page: 14139/19423 MB, virtual: 4330/134217727 MB, extended virtual: 0 MB]
0.008 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.015 Available displays: 2
0.015 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 120Hz}
0.016 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 6GB {0x01, [1920,-104], 1680x1050, 32bit, 59Hz}
0.088 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.210 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB (10de-1c03); driver: nvldumdx.dll 25.21.14.1917
0.210 D3D Feature Level: 11.1, DXGI 1.5+
0.210 [Local Video Memory] Budget: 5144MB, CurrentUsage: 2MB, Reservation: 0/2723MB
0.210 [Non-Local Vid.Mem.] Budget: 7358MB, CurrentUsage: 0MB, Reservation: 0/3883MB
0.210 Tiled resources: Tier 2
0.210 Unified Memory Architecture: No
0.210 BGR 565 Supported: Yes
0.210 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.250 Desktop composition is active.
0.250 Graphics settings preset: very-high
0.250 Dedicated video memory size 6052 MB
0.250 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
0.250 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
0.281 DSound: Starting _dsound_update thread
0.281 DSound: Enter _dsound_update; tid=15856
0.354 Loading mod settings Bottleneck 0.10.0 (settings.lua)
0.354 Loading mod settings even-distribution 0.3.1 (settings.lua)
0.355 Loading mod settings VehicleSnap 1.17.0 (settings.lua)
0.356 Loading mod core 0.0.0 (data.lua)
0.420 Loading mod base 0.17.6 (data.lua)
0.630 Loading mod Bottleneck 0.10.0 (data.lua)
0.713 Loading mod even-distribution 0.3.1 (data.lua)
0.794 Loading mod VehicleSnap 1.17.0 (data.lua)
0.877 Loading mod base 0.17.6 (data-updates.lua)
0.969 Loading mod even-distribution 0.3.1 (data-final-fixes.lua)
1.068 Checksum for core: 2038926808
1.068 Checksum of base: 3541142062
1.068 Checksum of Bottleneck: 3138809866
1.068 Checksum of even-distribution: 13940297
1.068 Checksum of VehicleSnap: 710606590
1.565 Loading sounds...
1.641 Info PlayerData.cpp:69: Local player-data.json unavailable
1.641 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551811980
1.761 Initial atlas bitmap size is 16384
1.789 Created atlas bitmap 16384x16376 [none]
1.793 Created atlas bitmap 16384x11300 [none]
1.794 Created atlas bitmap 16384x2116 [decal]
1.795 Created atlas bitmap 16384x3808 [low-object]
1.796 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
1.798 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
1.798 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
1.799 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
1.799 Created atlas bitmap 16384x748 [alpha-mask]
1.802 Created atlas bitmap 16384x12624 [shadow, linear-magnification, alpha-mask]
1.802 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
1.810 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.660 Parallel Sprite Loader initialized (threads: 7)
11.460 Sprites loaded
11.593 Generated mipmaps for atlas of size 16384x3808
11.615 Generated mipmaps for atlas of size 16384x1888
11.637 Generated mipmaps for atlas of size 16384x6880
11.648 Generated mipmaps for atlas of size 16384x480
11.659 Generated mipmaps for atlas of size 16384x456
11.670 Generated mipmaps for atlas of size 16384x1264
11.675 Custom inputs active: 3
11.739 Factorio initialised
21.031 Loading map C:\Users\XXXXX\AppData\Roaming\Factorio\saves\First Try.zip: 20159403 bytes.
21.135 Loading Level.dat: 41767401 bytes.
21.141 Info Scenario.cpp:147: Map version 0.17.6-1
22.191 Loading script.dat: 366630 bytes.
22.194 Checksum for script C:/Users/XXXXX/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
22.196 Checksum for script __Bottleneck__/control.lua: 730129785
22.197 Script @__even-distribution__/framework.lua:71: 0 [ED] Initializing framework... DEBUG = false
22.197 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom scripts...
22.197 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: util
22.197 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: setup
22.198 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: item-lib
22.198 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: distribute
22.199 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: cleanup
22.199 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering default event handlers...
22.199 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom inputs...
22.199 Script @__even-distribution__/framework.lua:71: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup
22.200 Script @__even-distribution__/framework.lua:71: 0 [ED] Successfully initialized
22.200 Checksum for script __even-distribution__/control.lua: 910211762
22.201 Checksum for script __VehicleSnap__/control.lua: 2899879730
120.170 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
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4889.250 Info AppManagerStates.cpp:1766: Saving finished
4897.760 Info SteamContext.cpp:602: Steam connection lost.
5189.387 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
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11167.749 Loading map C:\Users\XXXXX\AppData\Roaming\Factorio\saves\Zwischenablage.zip: 19997108 bytes.
11167.854 Loading Level.dat: 42220306 bytes.
11167.860 Info Scenario.cpp:147: Map version 0.17.6-1
11168.934 Loading script.dat: 423468 bytes.
11168.938 Checksum for script C:/Users/XXXXX/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
11168.939 Checksum for script __Bottleneck__/control.lua: 730129785
11168.940 Script @__even-distribution__/framework.lua:71: 0 [ED] Initializing framework... DEBUG = false
11168.940 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom scripts...
11168.940 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: util
11168.941 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: setup
11168.941 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: item-lib
11168.942 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: distribute
11168.942 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: cleanup
11168.942 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering default event handlers...
11168.942 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom inputs...
11168.942 Script @__even-distribution__/framework.lua:71: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup
11168.942 Script @__even-distribution__/framework.lua:71: 0 [ED] Successfully initialized
11168.943 Checksum for script __even-distribution__/control.lua: 910211762
11168.943 Checksum for script __VehicleSnap__/control.lua: 2899879730
11331.021 Loading map C:\Users\XXXXX\AppData\Roaming\Factorio\saves\Zwischenablage.zip: 19997108 bytes.
11331.098 Loading Level.dat: 42220306 bytes.
11331.104 Info Scenario.cpp:147: Map version 0.17.6-1
11332.204 Loading script.dat: 423468 bytes.
11332.207 Checksum for script C:/Users/XXXXX/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
11332.208 Checksum for script __Bottleneck__/control.lua: 730129785
11332.209 Script @__even-distribution__/framework.lua:71: 0 [ED] Initializing framework... DEBUG = false
11332.209 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom scripts...
11332.209 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: util
11332.210 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: setup
11332.210 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: item-lib
11332.211 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: distribute
11332.211 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: cleanup
11332.211 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering default event handlers...
11332.212 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom inputs...
11332.212 Script @__even-distribution__/framework.lua:71: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup
11332.212 Script @__even-distribution__/framework.lua:71: 0 [ED] Successfully initialized
11332.212 Checksum for script __even-distribution__/control.lua: 910211762
11332.213 Checksum for script __VehicleSnap__/control.lua: 2899879730
11504.320 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
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18206.394 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff7890cf0e1
ModuleBase: 0x00007ff788270000, ImageSize: 015f0000, RelativeAddress: 00e5f0e1
18206.394 Error CrashHandler.cpp:382: Access Violation: Read at address 0000013781C4B000
18206.394 Error CrashHandler.cpp:396: Exception Context:
rax=00000137128ad841, rbx=0000000000000002, rcx=00007ff7890cf0e1,
rdx=0000013781c4afff, rsi=0000000000000000, rdi=00000137894dde40,
rip=00007ff7890cf0e1, rsp=00000016784feba8, rbp=0000000000000002,
r8=0000000000000002, r9=00007ff788270000, r10=0000013781c4afff,
r11=00000137128ad841, r12=00007ff78928d208, r13=5555555555555556,
r14=0000013781c4afff, r15=0000000000000000
18206.394 Crashed in D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff788270000 - 0x00007ff789860000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\logger.cpp (415): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\logger.cpp (566): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFB79BDD0)
00007FFAFB79BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE823167)
00007FFAFE823167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE80B5E6)
00007FFAFE80B5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE81F7DD)
00007FFAFE81F7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE78D856)
00007FFAFE78D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE81E70E)
00007FFAFE81E70E (ntdll): (filename not available): KiUserExceptionDispatcher
f:\dd\vctools\crt\vcruntime\src\string\amd64\memcpy.asm (230): MoveSmall
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\streams\threadedbufferedwritestream.cpp (45): ThreadedBufferedWriteStream::write
c:\cygwin64\tmp\factorio-build-fdjaqg\src\surface\chunk.cpp (116): Chunk::save
c:\cygwin64\tmp\factorio-build-fdjaqg\src\surface\surface.cpp (741): Surface::save
c:\cygwin64\tmp\factorio-build-fdjaqg\src\map\map.cpp (1291): Map::save
c:\cygwin64\tmp\factorio-build-fdjaqg\src\scenario\scenario.cpp (863): Scenario::saveMap
c:\cygwin64\tmp\factorio-build-fdjaqg\src\scenario\scenario.cpp (765): Scenario::saveAs
c:\cygwin64\tmp\factorio-build-fdjaqg\src\scenario\parallelscenariosaver.cpp (99): ParallelScenarioSaver::doSave
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *>,std::default_delete<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFC053DC4)
00007FFAFC053DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE7F3691)
00007FFAFE7F3691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
18208.305 Error CrashHandler.cpp:174: Map tick at moment of crash: 8208001
18208.305 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
18238.004 Uploading log file
18238.009 Error CrashHandler.cpp:221: Heap validation: success.
18238.011 Creating crash dump.
18238.329 CrashDump success