Holy hell this server runs like actual ass. I've desync'd 15 times in as many minutes. Zero idea what's wrong with it but it's getting annoying, and more frequent.
Reproduce: Literally join and wait for the desync.
https://1drv.ms/f/s!ApkOLSVyv_erhaBxBMFgJoXrWV4W3w [150MB]
There are multiple desync zips in this folder.
Recording footage now for a youtube video of what causes the desync.
https://www.youtube.com/watch?v=GTV7bFrGOYM
Humor: Desync #64, I have become desync, filler of storage and destroyer of SSD's.
[0.16.51] Desyncs in server US-Salt Mine II - Railworld
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[0.16.51] Desyncs in server US-Salt Mine II - Railworld
- Attachments
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- Desync Save.zip
- (20.82 MiB) Downloaded 101 times
Last edited by Squish8294 on Sat Aug 04, 2018 8:18 am, edited 2 times in total.
Re: Frequent Desyncs in server US-Salt Mine II - Railworld
Are you using mods or a custom scenario?
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Re: [0.16.51] Desyncs in server US-Salt Mine II - Railworld
Update: Desync frequency has greatly reduced. I suspect the server's hardware got busy or somesuch and as a result desyncs occurred. Who knows. Will update as time goes on. The desync reports will remain on my onedrive for one week as of this posting.
Update 2 05:15 AM CDT Aug-4-2018: And we're back in the grandly annoying town of Desyncville.
Update 2 05:15 AM CDT Aug-4-2018: And we're back in the grandly annoying town of Desyncville.
Re: [0.16.51] Desyncs in server US-Salt Mine II - Railworld
Thanks for the report. Does the server use cars on belts heavily? Or at all?
If you want to get ahold of me I'm almost always on Discord.
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Re: [0.16.51] Desyncs in server US-Salt Mine II - Railworld
Not that I'm aware of. Near as I could tell, it seemed to have been caused by biters, but that's since not been an issue anymore. Also near as I can tell, it doesn't seem to have been due to power grid load or anything of that nature.