Details
1) opened blueprints library2) moved a game blueprint to my local blueprints
3) crashed with attached log output
I attempted to restart the game, same crash at the start of a fresh game. With some gut feeling and reviewing the stack trace it appeared to be something related to my blueprints locally. So i tried renaming the file and let the game rebuild it, that seems to have worked. Borked dat file attached.
If there are any further details I can provide let me know.