What did I do
Right click Steam icon, left click Factorio, wait for loading.
What happened
Game crash when loading texture.
Actually, the game does not crash: it takes 6GB of ram, not responding.
It happens today morning, and I didn't do anything before it(I can play before). When I completely delete all saves, settings, and game itself and redownload from steam, it runs.
However, it crash again in afternoon
What did you expect to happen instead
It should show the menu instead of stop at 40% of loading.
Does it happen always, once, or sometimes?
Every time since today, except the first run after re-download from steam.
Log file:
Code: Select all
0.001 2018-04-18 18:44:01; Factorio 0.16.36 (build 36253, win64, steam)
0.001 Operating system: Windows 10 (build 17133)
0.001 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: D:/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Gyrodrill/AppData/Roaming/Factorio [19474/120107MB]
0.001 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.036 System info: [CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, 8 cores, RAM: 5273/16268 MB, page: 7644/40844 MB, virtual: 4328/134217727 MB, extended virtual: 0 MB]
0.044 Display options: [FullScreen: 0] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: zh-CN]
0.044 Available display adapters: 1
0.045 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 630 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.045 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.928 Initialised Direct3D:[0] NVIDIA GeForce GTX 1050; driver: nvldumdx.dll 22.21.13.8194
0.938 Video memory size (dedicated video/dedicated system/shared system/available): 4049/0/8134/4092 MB
1.002 DSound: Starting _dsound_update thread
1.002 DSound: Enter _dsound_update; tid=19768
1.002 Device reset internal.
1.004 Desktop composition is active.
1.004 Graphics settings preset: extreme
1.004 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 50.2809%] [DXT: false] [Shader: 1]
1.004 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
1.261 Error GlobalModSettings.cpp:107: Failed to migrate mod settings file: Error when opening C:\Users\Gyrodrill\AppData\Roaming\Factorio\mods\mod-settings.json for reading: No such file or directory
1.263 Loading mod core 0.0.0 (data.lua)
1.339 Loading mod base 0.16.36 (data.lua)
1.888 Loading mod base 0.16.36 (data-updates.lua)
1.959 Checksum for core: 1316978547
1.959 Checksum of base: 4140083139
2.105 Loading sounds...
7.425 Info PlayerData.cpp:67: Local player-data.json unavailable
7.425 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1524075256
7.855 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
7.877 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
7.881 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
7.912 Initial atlas bitmap size is 16384
7.956 Created atlas bitmap 16384x16383 [none]
8.533 Created atlas bitmap 16384x4290 [none]
8.665 Created atlas bitmap 16384x6916 [shadow]
8.880 Created atlas bitmap 16384x2104 [decal]
8.943 Created atlas bitmap 8192x5572 [mipmap]
9.018 Created atlas bitmap 8192x800 [mipmap, smoke]
9.031 Created atlas bitmap 8192x8172 [linear-minification, mipmap, terrain]
9.149 Created atlas bitmap 8192x1360 [linear-minification, mipmap, terrain]
9.173 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
9.208 Created atlas bitmap 8192x924 [alpha-mask]
Attachment:{
"mods": [
{
"name": "base",
"enabled": true
}
]
}
screenshot of game screenshot of 6GB shown in Process Explorer