0.15.26 Driving with a tank over player, causes desync?

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
rorror
Fast Inserter
Fast Inserter
Posts: 241
Joined: Fri Nov 21, 2014 9:02 pm
Contact:

0.15.26 Driving with a tank over player, causes desync?

Post by rorror »

Was playing in multiplayer, ZTX desync, right after he drove his tank over me (i died)
killed-by-tank.PNG
killed-by-tank.PNG (61.68 KiB) Viewed 1183 times

I have no desync log, because i did not desync
Last edited by rorror on Mon Jul 03, 2017 6:29 pm, edited 2 times in total.
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: 0.15.26 Driving with a tank over player, causes desync?

Post by kovarex »

It shouldn't. It might have been a coincidence. Hard to say without the desync report.
Anyway, lets experiment in the 0.15.27 from now on.
rorror
Fast Inserter
Fast Inserter
Posts: 241
Joined: Fri Nov 21, 2014 9:02 pm
Contact:

Re: 0.15.26 Driving with a tank over player, causes desync?

Post by rorror »

The server, had something like a gravestone (a body on the ground to pick up your items)
The tank direcly to the next block where the body was.
So it might be that the body was created, but his tank was in the same spot? and desynct?

Next time the player tried to join, he desynct again, after that he got Kicked, he never tried joining again, so i could not ask for the desync report.
Post Reply

Return to “Pending”