[0.15.1] Transition to night is jerky...

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Andir
Burner Inserter
Burner Inserter
Posts: 12
Joined: Wed Jun 03, 2015 5:38 pm
Contact:

[0.15.1] Transition to night is jerky...

Post by Andir »

I've noticed that the transition from day to night has a "spike" in it's downward slope like this attached high quality MS paint chart would denote.

It's barely noticeable, but during the day->night transition, the light levels decrease a bit, spike up, then continue decreasing. It feels like there's something odd with the transform equation for it.
Attachments
Factorio_0.15.1_lighting.png
Factorio_0.15.1_lighting.png (4.52 KiB) Viewed 1274 times
User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5311
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: [0.15.1] Transition to night is jerky...

Post by Klonan »

Andir wrote:I've noticed that the transition from day to night has a "spike" in it's downward slope like this attached high quality MS paint chart would denote.

It's barely noticeable, but during the day->night transition, the light levels decrease a bit, spike up, then continue decreasing. It feels like there's something odd with the transform equation for it.
It looks fairly smooth to me,

Do you have some mod installed?

Twinsen
Factorio Staff
Factorio Staff
Posts: 1369
Joined: Tue Sep 23, 2014 7:10 am
Contact:

Re: [0.15.1] Transition to night is jerky...

Post by Twinsen »

You are probably confused due to the lights in the factory and the light of the player turning on or off.
Post Reply

Return to “Pending”